So yeah, the game is still pretty wonky, but it does feel a bit better polished than when I last played it. Been playing it all morning and it's decent fun. The new class is cool too, and the enemies brought some much needed variety. Not sure if that will make the game worth playing for most people here though. One thing I will say is this is unequivocally the best pet class in any ARPG ever. Really well executed and there's a nice amount of depth and customization. Goes like this:
-You have slots for individual pets
-Certain equipment grants slots (weapons have 0-3 slots, you're armor can forego active skill for a slot, you can trade grenades for a belt that gives another slot, etc)
-Each slot allows you to pick a robot (you can mix and match whatever you want)
-There's like 6-7 robots to choose from (turrets, big robot guy, dudes on tank tracks, etc)
-From there, each assigned robot can also be individually customized with different weapons, even changing it from ranged to melee
-There's also tech gear you can give them (3 mount points each) to add new bonuses and stats
-All of the above is also managed with varying cooldown costs, summon costs (tech mana), and reserve management
Pretty damn awesome, and I could see a nice amount of varying setups working well in game.