Ladonna
Arcane
- Joined
- Aug 27, 2006
- Messages
- 11,481
Just been thinking about this; Were there other games where the party explores the world in pseudo (or real) 3D steps (or continuous), but when they get to combat encounters, the game goes to a top down tactical combat map? I might be missing something obvious, but I can only think of Dark Heart of Uukrul. There were plenty of Iconographic top down games that went to a separate tactical combat map (think Magic candle, first 5 Ultima's, and so on).
Even when we look at DHoU, the tactical combat is much more simplified compared to the Goldbox games.
So, am I missing some games that had this system?
Strange that there hasn't been at least a few knockoffs over the years. Or a "love letter" style game as a kickstarter, etc.
Even when we look at DHoU, the tactical combat is much more simplified compared to the Goldbox games.
So, am I missing some games that had this system?
Strange that there hasn't been at least a few knockoffs over the years. Or a "love letter" style game as a kickstarter, etc.