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What do you guys think of this old PSX era graphics?

deama

Prophet
Joined
May 13, 2013
Messages
4,591
Location
UK


Does anyone actually miss these?
I kinda like it, but it's missing a few important features. For example there's no scanlines in it, they need to insert them inbetween the pixels (not overlay them).
And maybe possibly the wobble (would need to see that in action).
 

Lemming42

Arcane
Joined
Nov 4, 2012
Messages
6,431
Location
The Satellite Of Love
Always thought that style looked hideous, used to LAUGH at my console kiddy friends and smugly point to smooth-looking PC titles. The only real advantage of PS1 visuals was the awful draw distance making some games feel more desolate and creepy than they otherwise would.
 
Joined
Jun 6, 2024
Messages
79
As I feel that objective beauty exists and is a fact, so too must games adhere to such standards. My question is, what level of graphical fidelity and visual aesthetic meets that standard?. What game can you call beautiful, and appealing in both it's design and artistry?. No PS1 games meet that standard, so PS1 games can't really look "good".
 

Chuck Norris

Augur
Joined
Dec 29, 2011
Messages
732
Location
Texas
Always thought that style looked hideous, used to LAUGH at my console kiddy friends and smugly point to smooth-looking PC titles. The only real advantage of PS1 visuals was the awful draw distance making some games feel more desolate and creepy than they otherwise would.
Yeah, the only context this style works in is horror.
 

lvl 2 Blue Slime

Educated
Joined
Apr 19, 2023
Messages
160
Location
Australia
I don't really have nostalgia for low-res 3D models; what really triggers my nostalgia are 2D sprites in 3D environments, like Doom, Duke Nukem 3D, etc.
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
33,473
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Low res 3D can effectively build an atmosphere but I'm not particular on needing PS1 specific graphical glitches, which modern PS1 style games often try to emulate.

I just want something that looks like Quake or Thief 1.
 

Gandalf

Arbiter
Joined
Sep 1, 2020
Messages
458
Artistically speaking it is it's own thing, it has it's place in history and there will be people which will copy this style and even transform it to their liking.

Am I fan of this PSX 3D style? It fwwlasdirt and has this kind of specific grit to it. It has it's charm, but I prefere looking at it from a distance, top view or isometric.
 

ind33d

Learned
Joined
Jun 23, 2020
Messages
1,253
PS1 always looked hideous. Why they didn't just go with Daggerfall-style fake 3D or just 2D top down boggles the mind. Same with Mode 7 on SNES looking worse than just leaving the damn game flat
 
Joined
Jun 6, 2024
Messages
79
PS1 always looked hideous. Why they didn't just go with Daggerfall-style fake 3D or just 2D top down boggles the mind. Same with Mode 7 on SNES looking worse than just leaving the damn game flat
It was more or less a period of education for an industry that had been used to 2D game design, a way for them to get experienced and comfortable with making 3D games. Without it, they may have been worse off overall.
 

Machocruz

Arcane
Joined
Jul 7, 2011
Messages
4,464
Location
Hyperborea
you're really late, the style is passé again and on its way out if anything
Just in the last couple years we had Alisa, Bloodborne demake, Nightmare of Decay, Sirena Expedition, Lunistice and lots of other forgettable trash. Signalis arguably. Nightmare Cart and Crow County just came out. Compound Fracture and a bunch of other crap I only glanced at upcoming. Who knows how many more if you really dig into the Steam catalog, current and future. I think I'm on time.
 

normie

️‍
Patron
Zionist Agent
Joined
Mar 9, 2019
Messages
3,930
Insert Title Here
you're really late, the style is passé again and on its way out if anything
Just in the last couple years we had Alisa, Bloodborne demake, Nightmare of Decay, Sirena Expedition, Lunistice and lots of other forgettable trash. Signalis arguably. Nightmare Cart and Crow County just came out. Compound Fracture and a bunch of other crap I only glanced at upcoming. Who knows how many more if you really dig into the Steam catalog, current and future. I think I'm on time.
thanks for reaffirming my point
 

goregasm

Scholar
Joined
Aug 19, 2016
Messages
170
Not a fan. I can do 8 bit, and 16 bit. I think for the most part those held up well, most of the og xbox and ps1 era graphics aged quite poorly.

There are exceptions of course. Games like Vandal hearts, fft, Tactics Ogre, vagrant story, suikoden, still look decent, but they didnt use that awful polygon 3d stuff, or used it more sparingly.
 

Athena

Educated
Joined
Sep 19, 2022
Messages
179
What game can you call beautiful, and appealing in both it's design and artistry?. No PS1 games meet that standard
Vagrant Story with its limitations is more beautiful than 99.9% of modern games released today, and don't even get me started with 2D and mix of 2D/3D PS1 games.

As for OP: it's not without its charm, and much better than other indie PS1-likes, but it's not a style you're gonna appreciate without having grown with it. This is the worst place to ask given its PC focus.
 

Old Hans

Arcane
Joined
Oct 10, 2011
Messages
1,640


Does anyone actually miss these?
I kinda like it, but it's missing a few important features. For example there's no scanlines in it, they need to insert them inbetween the pixels (not overlay them).
And maybe possibly the wobble (would need to see that in action).

no ps1 3d is a god awful pixel crawling eyesore. ps2 is much better
 

Stormcrowfleet

Aeon & Star Interactive
Developer
Joined
Sep 23, 2009
Messages
1,039
Low res 3D can effectively build an atmosphere but I'm not particular on needing PS1 specific graphical glitches, which modern PS1 style games often try to emulate.

I just want something that looks like Quake or Thief 1.
Agreed. Quake 1 and Thief 1 have great graphics, because they are at the edge-line between "crude enough to be abstract so you can focus on the functionality" and "3D / detailed enough that you understand what you are looking at aka it's not just big triangles with colors". I think Unreal 1 is the sweet spot, but I prefer Quake out of nostalgia.
 

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
7,991
If you think zoomers being nostalgic for PSX graphics is laughable, wait 20 years and the kids will be nostalgic for this:

iu
 

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