almondblight
Arcane
- Joined
- Aug 10, 2004
- Messages
- 2,629
No, it's not; you are missing the point. Filler combat is actually very entertaining because combat is one of the main things that are fun in RPGs. If you zip from even to event it's no better than a quest compass streamlining you to the next objective, or an FPS that teleports you into the next room when there are no more enemies to kill or a video game where the normal game is greyed out and you can only select boss rush.
Filler combat is uninteresting and doesn't take much skill to get past. If it did, it wouldn't be "filler combat". I suppose it's different for blobber/JRPG type games, because it's supposed to be more of an endurance thing. But I've never really enjoyed those games because you spend a lot of time avoiding doing things ("I should save this spell for later" or "I'll wait before I use this potion").
If you cut out everything that you think is bad there won't be much left.
Nothing wrong with that. I'd rather play a good game for four hours than a mediocre one for thirty.