80Maxwell08
Arcane
- Joined
- Nov 14, 2012
- Messages
- 1,154
Yep there's so many stupid problems caused by the way they designed it. The number inflation they put on everything leads to way to many one shotting from your units and the enemiesThe later levels are horrendously designed like the two warring kingdoms you have to stop. Because of the way they designed temples the temple units are several times stronger than any of your other heroes and outclass them in every way. This stupid level sends those enemies to fight you right away.I HATE MAJESTY 2 THIS MUCH! It is a blight on gaming, and shouldn't exist. No expension makes it better. Majesty 1 is the only true Majesty.Majesty 2 Collection
I played Majesty 2 before, and was disappointed because it was so similar to Majesty 1 so now i got the Collection to try out the expansions and see are there any new things in them.
Kingmaker and Battles of Ardania- These two expansions are pretty much the same as Majesty 2, new things added are two shorter campaigns, new monsters and a little bit better maps. Also there is one new potion but no new heroes, temples or spells which makes it really boring. In the end i finished them using cheats because the missions got to repetitive.
Monster Kingdom- After getting overthrown you start taking back your kingdom(again) with an army of monsters. All new buildings that produce goblins, ratman, minotaurs, werewolfs and other monster units, that you can level up and upgrade, and all with new spells and abilities. No new enemies, but fighting human heroes of different temples gets tricky sometimes, mostly because monsters tend to flee alot. Monsters have only one temple, the campaign is a bit longer and harder then the other expansions, and the game crashed a couple times and has some other bugs i didnt notice in other expansions. This expansion is slightly better then the original Majesty 2 but only because it adds stuff that were not in Majesty 1, other then that Majesty 1 is still the best Majesty.
Then in the Monster Kingdom expansion there's the level where you need to break the super towers you set up in the base game which once again one shot all of your units and have an area of effect on top of being rapid fire. Since you can't control your units they will inevitably walk into them and die right away. The goal is to find the minotaurs and rebuild their temples which gives you a few super strong minotaurs that cost several thousand gold to resurrect if they die. Also at the start of the mission you are being harassed by a couple dozen human enemies which include a few temple units that deal bonus damage to monster units (read ALL of your units) so of course the moment you get the minotaurs they walk by and one shot them.
Playing Majesty 2 is an exercise in frustration since the best way to win is to hit the randomize button and reset if the trading posts aren't close to you. Strategy is pointless compared to just making a ton of units and enemy design is just "more damage more HP". Complete letdown from someone who was a huge fan of the first game.