The game goes into slow mo every time you shoot dodge with adrenaline. You can cancel bullet time as you're shoot dodging by pressing the shoot dodge button again. I've used this cancel to evade. The other players have slightly slowed aim while you're using bullet time. You can also use bullet time with the bullet time button (the "burst" button, in multiplayer) by selecting the burst in your loadout. But it doesn't work like in single player. Your adrenaline bar needs to be at least green, one third full, to use bullet time.How does bullet time works in multiplayer?
How's perf? It used to drag several months into the release.Killing Floor 2. It's pretty playable now, actually don't feel like going back to KF1 like I did in Early Access.
Aah, not great in some maps especially. I don't have a good game rig anymore (like 3 years old at this point), but games still mostly run well. Here I'm hovering around 40-50 fps, in some maps dropping hard to around 30. (and that's after I reduced settings somewhat after the end of Early Access)How's perf? It used to drag several months into the release.Killing Floor 2. It's pretty playable now, actually don't feel like going back to KF1 like I did in Early Access.
For the first 2-3 hours the hook is pretty generic, hope it gets better.
The story of the OC is the worst kind of generic fantasy straight from a bad GM, it doesn't improve, cut your loses and go straight to the expansions, they are MUCH, MUCH better.I decided to go with NWN2 OC for the first time, damn at 1080p the ui is small! I'm very pleased with all the character creation stuff, i've made a Drow - Pale Master. For the first 2-3 hours the hook is pretty generic, hope it gets better. Does MoTB pick up from the end of OC or do you need to create another char?
Trying to play Grim Dawn after the expansion, Grim Dawn causes me frustration and it is really fun at the same time, the whole lore thing is just fun, the expansion adds a huge swamp area, usually I find swamp areas really awful on RPGs but when there are desperate people fleeing the invasion of two Cthulhu armies and end up possessed by swamp spirits that turn them mad and cannibalistic and you have cool witches with cauldrons and stuff with ominous forests filled with ominous trees with roots that try to kill you if you get too close, it is just entertaining stuff.
The character system is really complex, allowing for a big variety of builds, something those Diablo II clones are really good at, the big problem is the big cargo cult from Diablo II, can't those games try something different, you know? Like not forcing you to play the same game three times with the SAME character before seeing the sweet loot? Even if you are super fast, you will end a difficulty on 6 hours, that means 18 hours to reach the end of the last difficult and even then, it is a huge grind to reach maximum level, now take all those hours and multiply for dozens of different character builds, this is just insane, this is too much investment for too little return in terms of fun once you finished the game on normal.
I don't see the point too, Diablo 2 had a huge multiplayer component with a community that is alive to this day, something that I don't see Grim Dawn having, while I was a teenager and that was the first time I had that sort of experience on Diablo II, I don't have the same patience nowdays. It is just a way to lengthen the game on an artificial manner.
There's a gameending bug three quarters into the game (on the boat). You will have to acquire a save to bypass it.
For the first 2-3 hours the hook is pretty generic, hope it gets better.
Not really, no. I, personally, managed to to endure the whole campaign, and was quite pleased with myself - there is tons of interesting stuff hidden below the gigantic junkyard NWN2 OC is. Most ppl tho prefer to jump straight into MotB - and ye, you transfer your main character, the game is set right after the OC. Mind you, playing the OC to enjoy MotB isnt needed, at all, but I was sure glad to do it, since MotB has couple of interesting things to say about the main game.
So, tl;dr - no, it doesnt get better, and if you arent of patient kind/dont have much free time, skip OC, go straight into MotB. And thats coming from one of NWN2 OC biggest apologists.
I've wasted three hours on Call of Cthulhu: Dark Corners of the Earth, and I'm still in the tutorial because the game keeps crashing every time I try to go through a trapdoor. I've tried at least half-a-dozen different tricks that are supposed to fix it, but no luck so far.
I know they only published the thing, but what the fuck is it about Bethesda games and ladders?
Yeah, I tried that and it worked... on the twentieth try or so. Does the unofficial patch fix anything? I've read it doesn't work properly on 64-bit Windows, and I'm wondering if there's any point to installing it...That game is littered with game-breaking bugs. This trick helped me: https://www.youtube.com/watch?v=vjmJB34mT5w
With those games, I always get to the entrance of the maze, walk around a little but then come to my little rat senses an realize that even masturbation is more productive than grinding for virtual items and quickly get the fuck out of there before the autism kills me.You are a rat in a maze, complaining about the texture of your cheese. Get out of the Skinner Box!