GR: Do you see another sequel, licensed game, or an original title coming out of Obsidian after DS3?
FU: There's nothing that's been moved forward, but we'd love to develop Dungeon Siege 4. On the flip side I think as a studio we have some original ideas and stories to tell. We have a great idea for a new world we've just started pitching to publishers and we have an older pitch that we really like called "Defiance" which is about a fantasy world where, basically, Sauron won. Everything isn't happy in The Shire, they didn't get the ring in the fire and the hobbits are all dead. We think that's a cool pitch and we hope to have a publisher pick that up at some point.
We're also working on an original IP XBLA game. so that hopefully will be out first quarter next year.
GR: I deal with so many of those, so I love seeing bigger developers explore that space.
FU: It'll be an action RPG that's focused on fun, not Dungeon Siege, it's quite a bit different in a different genre with a different camera.
We also might throw our hat in the whole free-to-play thing. In the game industry there's a lot of different opportunities for all different kinds of products.
GR: It's great that you can take an IP that's not original but you can do something completely different and fresh and new.
FU: There actually is another game that I can't talk about at all.
GR: Are you sure?
FU: No, I'll get killed, but it's a licensed product but it's a licensed product that when people hear about it they're going to be "well you had to do that. there's no option, if I was a developer and I was offered that I would just do it."
I'm hoping that'll be announced around E3.