poocolator
Erudite
RPRPG: is this a Role-playing role-playing game?
denizsi said:JarlFrank said:I actually prefer Beth games to Bioware games, except for Oblivion which was shit due to level scaling.
Yes, the only significant flaw of an otherwise great game. amirite?
JarlFrank said:denizsi said:JarlFrank said:I actually prefer Beth games to Bioware games, except for Oblivion which was shit due to level scaling.
Yes, the only significant flaw of an otherwise great game. amirite?
Well, it's still better than linear popamole/huge fucking filler encounters with lenghty cutscenes in-between.
VentilatorOfDoom said:didn't you pay attention, Mike Laidlaw personally said they will take care that the combat feels more visceral and that something awesome happens everytime you push a button, this is Dragon Age 2 FFS, awesome shit must happen
denizsi said:http://adamatomic.com/canabalt/
Mastermind said:Exmit said:ME2 has the worst selling number , conclusion ?
My conclusion is that the claims of both developers and codexfags that console/casual players like everything to be stupid simple is a lie. I've suspected it ever since xbox Morrowind outsold its PC counterpart despite being a mediocre port with atrocious loading times and constant crashing. I can understand why developers lie: they want to lower production costs without looking cheap, so they just say it's what the people want. What's the codexfag's excuse? I suspect the codexfag may not be lying after all. He's just retarded. If codexfags and their spiritual bretheren across the gaming world would stop bashing console players who haven't actually done anything to them and just pointed out to developers that their emperor has no clothes, we'd all be more likely to get a decent, complex RPG once in a while.
Alexandros said:If only that were true. If the casual gamers didn't actually love this shit, they could just not buy stupid games and force the developers into making better ones. Haven't you ever tried to get a casual gamer friend interested in a "deeper" game? I have and it was both funny and tragic at the same time. I have no no doubt that developers are trying to cut gameplay corners, but the audience is just as responsible for the problem. They couldn't find Caius Cosades, FFS.
The biggest offense is in the modding scene. 9 out of 10 mod attempts are undertaken by clueless idiots who think they are the hot shit. When you look what their mod is about, it's either a Barbie dressing mod, or a mod that goes like this:
In this mod you're Cain Blake, who was special and now needs to show how special he is. This will be a special game with never before seen special shit. Let me show you: Here's the map list. Here's the weapon list. Here are my craptastic drawings. Fuck Yeah! PS. I need coders, modelers, animators, texture artists, concept artists, writers, beta testers, PR managers, forum managers and oh god know what else so in the meantime, let me masturbate again.
One would think mod scene would be blossoming with so many shit titles but shit only gives way for more shit.
Look at Bethesda games. Creating quests (quality notwithstanding) is as easy as it could be in MW, OB and FO3. Their tools are very functional. Yet, literally 99 out of 100 mods are nude/dressup mods. Whereas modders 10-15 years ago were creating wonders after much code-wrestling, apes today can't even be bothered to learn the basic functionalities in a toolset or basic scripting. Also compare the modding activity from MW to OB to FO3. It went shittier with every game, from more scripting/quest-centric to less and pretty heavily visual-centric to gigantic level of visual-centric.
No, I think there's a growing fundamental difference of mentality between the generations. Maybe it's that many people who did wonders with older games were coming from a background where didn't grow up being bombarded with shit titles with shiny graphics. I don't know but as graphical quality is rising, so are the tools and the means to produce them getting easier, more streamlined, so I don't think it has as much to do with the rising graphical bar as with the attention span and intelligence level of average gamer. They are just fucking dumb.
denizsi said:Indeed. Let me quote a prestigious poster's thoughts on the matter from a recently necroed thread.
The biggest offense is in the modding scene. 9 out of 10 mod attempts are undertaken by clueless idiots who think they are the hot shit. When you look what their mod is about, it's either a Barbie dressing mod, or a mod that goes like this:
In this mod you're Cain Blake, who was special and now needs to show how special he is. This will be a special game with never before seen special shit. Let me show you: Here's the map list. Here's the weapon list. Here are my craptastic drawings. Fuck Yeah! PS. I need coders, modelers, animators, texture artists, concept artists, writers, beta testers, PR managers, forum managers and oh god know what else so in the meantime, let me masturbate again.
One would think mod scene would be blossoming with so many shit titles but shit only gives way for more shit.
Look at Bethesda games. Creating quests (quality notwithstanding) is as easy as it could be in MW, OB and FO3. Their tools are very functional. Yet, literally 99 out of 100 mods are nude/dressup mods. Whereas modders 10-15 years ago were creating wonders after much code-wrestling, apes today can't even be bothered to learn the basic functionalities in a toolset or basic scripting. Also compare the modding activity from MW to OB to FO3. It went shittier with every game, from more scripting/quest-centric to less and pretty heavily visual-centric to gigantic level of visual-centric.
No, I think there's a growing fundamental difference of mentality between the generations. Maybe it's that many people who did wonders with older games were coming from a background where didn't grow up being bombarded with shit titles with shiny graphics. I don't know but as graphical quality is rising, so are the tools and the means to produce them getting easier, more streamlined, so I don't think it has as much to do with the rising graphical bar as with the attention span and intelligence level of average gamer. They are just fucking dumb.
denizsi said:Let me guess, you weren't born with the innate universal understanding of scripting, that's why you couldn't be arsed to learn it. Assuming you wanted to.
denizsi said:Don't mind me, you aren't exactly the subject of my estimations anyway.