It is more like a group of people are holding a normal discussion while the increasingly unhinged Mr. Dixon is furiously assaulting a strawman he has mistaken for me with a mop he has mistaken for a weapon. Why stop him? It is funny.
Come on, there's don't need to fight. We are all amicable here.
You know how Melanhead is lying? His fingers and mouth are moving.
If that were true then why does Appendix N list the very authors you claimed didn't inspire Gary?
You know how Melanhead is lying? His fingers and mouth are moving.
If that were true then why does Appendix N list the very authors you claimed didn't inspire Gary?
Appendix N means dogshit. AD&D is not a storygame (and if it was meant to be then it failed horribly), it does not and cannot emulate a genre or generate a coherent story or whatever. Appendix N is just a list of random books (mostly trash) Gary liked.
Yes, AD&D never told a single tale. The act of playing the game does not generate a story on the go. Best it can do is to generate a string of events that can be recorded and then used to write a story, which gave us Dragonlance and other such fancy TP.
The Dragonlance novels were losely based on campaings Weiss and Hickman played. Is that not correct?
So I got some details about shitty novel series wrong. Thanks for cerrecting me. It turns out a better example would be Record of Lodoss War or the recent (and shit) Vox Machina cartoon. Anyway, the original point stands, AD&D (and any normal TTRPG for that matter) does not and cannot generate a story.
Now to fully humiliate MartinK. This is from the very first adventure module published for AD&D 1E. This is page three which establishes the story for A0-Danger at Darkshelf Quarry.
I could embarrass him further with the first adventure from Basic D&D 1974 which comes from Supplement 2 - Blackmoor. It's called Temple of the Frog.