Shaki
Arbiter
I hate it because Rusty likes it
Because my level 1 fighter starts in an ilithid ship chased by dragon riders, crashes the ship and survives. That's not Baldur's Gate.
Baldur's Gate is getting into a fight with my lvl 1 fighter and 2 xvarts and having my shit pushed in. My problem is pacing, when I think Baldur's Gate I imagine a slow start and getting into a frenzy by the end game in a race for my soul.
If you're throwing dragons and mind flayers at level 1 just to keep me interested then I'm going to be bored in the next 30 minutes if suddenly I have to kill rats and act like a courier.
I never played BG3 but it seems to me that the intro sequence is much akin to you encountering Sarevok and his entourage early in BG1, or being imprisoned by Irenicus in BG2. You start off hopelessly outmatched and are subject to the whim of beings that are completely out of your league. There's dragons, mind flayers and demons duking it out and you and a bunch of others are like confused bugs trying to scurry to safety among all the madness. And the only reason you survive is that you're beneath their notice or someone intervened and bought you time to escape. But in all three games you start out as a pushover and claw your way up to the point where you can stand up to whatever abused you in the beginning.
In general I think you misremember BG1. That game starts with you and Gorion being ambushed by Sarevok accompanied by a bunch of powerful guys and some ogres. They engage in a fight where you are completely unable to contribute and Gorion sacrifices himself so that you can run away. And yeah, after that it's you and the xvarts, but from what I've seen from BG3 gameplay, out there it's you and low level bandits and wolves. And xvarts are also a huge "downgrade" from ogres and snazzy spellcaster combat you see right before Gorion dies. I don't think there's a significant qualitative difference here: can't see how Sarevok's bunch is okay but mind flayers instill crack cocaine-like brain numbness where you need more mind flayers, dragons and other epic creatures or you just lose interest.
EDIT: I think what you said makes sense in the context of fe. Fallout 4, where within the first 30 minutes of the game you get into a suit of power armor, pick up a minigun and gun down a huge deathclaw. Design-wise that was a huge WTF and I can't see any reason why they've done that there apart from generating a cool setpiece for E3 or something. But I really don't think BG3 has a similar problem. You don't get an awesome button to press there that would down a dragon, you stick to the sidelines and generally know you'd get butchered in a few seconds if you tried anything stupid.
8. I hate belgians - 4 Votes
Other: Four person party.
Because it's 2020 and the last great game was released in 1998.