Ladonna
Arcane
- Joined
- Aug 27, 2006
- Messages
- 11,285
Also true. BG and PoE are obviously designed so you don't have to rotate the camera (because you can't). I guess to me it just feels weird when all doors are facing the same way, you can't search behind anything, you can't enter a building via a back window, etc. A 3D world just feels much more interactive to me, and I'm happy to pay the price of having to rotate the camera.
This is just laziness on the developers part. Go and play Jagged Alliance 2 for an example of what can be done in 2D when it comes to interactivity and "cool stuff". As others have said here, Silent Storm engine games were perhaps the only 3D games that went as far as JA2 in this regard. Since then, the great 3D revolution still hasn't come any further. Most of them still run on rails where you cannot even jump over a few rocks!