MetalCraze
Arcane
So I've just completed WC4 and WC3 before that. I haven't played them before but they are awesome games and the amount of C&C in them will make any cRPG fan wet.
Yes C&C - at first I've thought that non-linearity only meant "next missions depending on the success or failure of the previous ones" - and that's true for WC3 and WC4 too, however there is also a form of that "next-gen" (WC3 was released in 1994) dialogue-wheel that Bioware used in ME (like you choose what PC (starring Mark Hamill) will say based on his "thoughts"). There are only 2 options unlike 3 in ME - however Bioware failed at it so miserably - while WC3/4 indeed have a strong C&C based on your dialogue choices. And it influenced anything - the way missions will go, who will stay on your crew, who will die, what NPCs will think about you, multiple endings. Consequences there are going far beyond fighting elves or order in the exact same location that won't affect anything else.
More so in WC4 where your actions influence everything so heavily that you can have a totally different storyline (and different set of locations, characters you meet because of that) and the game even has the trial which will put the linear pile of poo from NWN2 to shame. The only downside is the same as with Blade Runner - the games are short, especially WC4 which is too short (however on the bright side the amount of content easily makes up for that and I intend to replay it).
And finally a great set of actors (charismatic Malcolm McDowell especially) - and while WC3 was a solid space b-movie (something Bioware terribly failed to do) - WC4 is more mature and reminded me about all good space sci fi shows out there.
OK mad fap-fap-fap mode off for now and to the question at hand - I've heard some bashing of WC Prophecy (I think the departure of Roberts brothers to make Digital Anvil and Starlancer which should've been true WC5 played a role) but I want to know - should I bother with it? Does it have the same amount of C&C, non-linearity and quality of characters as previous two games do? Or is it just shit?
(Yeah I know that main character is different and I kinda used to play as Mark Hamill and his acting here was much more better than in that fantasy trilogy where people were larping as some superheros and pushing each other with the magic and hitting each other with long lamps and one of them carried a lame bucket on his head)
Yes C&C - at first I've thought that non-linearity only meant "next missions depending on the success or failure of the previous ones" - and that's true for WC3 and WC4 too, however there is also a form of that "next-gen" (WC3 was released in 1994) dialogue-wheel that Bioware used in ME (like you choose what PC (starring Mark Hamill) will say based on his "thoughts"). There are only 2 options unlike 3 in ME - however Bioware failed at it so miserably - while WC3/4 indeed have a strong C&C based on your dialogue choices. And it influenced anything - the way missions will go, who will stay on your crew, who will die, what NPCs will think about you, multiple endings. Consequences there are going far beyond fighting elves or order in the exact same location that won't affect anything else.
More so in WC4 where your actions influence everything so heavily that you can have a totally different storyline (and different set of locations, characters you meet because of that) and the game even has the trial which will put the linear pile of poo from NWN2 to shame. The only downside is the same as with Blade Runner - the games are short, especially WC4 which is too short (however on the bright side the amount of content easily makes up for that and I intend to replay it).
And finally a great set of actors (charismatic Malcolm McDowell especially) - and while WC3 was a solid space b-movie (something Bioware terribly failed to do) - WC4 is more mature and reminded me about all good space sci fi shows out there.
OK mad fap-fap-fap mode off for now and to the question at hand - I've heard some bashing of WC Prophecy (I think the departure of Roberts brothers to make Digital Anvil and Starlancer which should've been true WC5 played a role) but I want to know - should I bother with it? Does it have the same amount of C&C, non-linearity and quality of characters as previous two games do? Or is it just shit?
(Yeah I know that main character is different and I kinda used to play as Mark Hamill and his acting here was much more better than in that fantasy trilogy where people were larping as some superheros and pushing each other with the magic and hitting each other with long lamps and one of them carried a lame bucket on his head)