To me, the whole point of ironman is to make the player use his tactics wisely in order not to screw up, i.e., to make the player think more and better. That's why I've never understood the point of going ironman in a click-clickity-clicky, totally non-tactical game. Why subject yourself to the needless pain of mindlessly, or almost mindlessly, clicking all the enemies in an area all over again? Even a fucking platformer has more reasons for having an ironman mode than the Witcher has. (And that's coming from someone who liked the first Witcher as an action-adventure by the way.)