Kaucukovnik
Cipher
- Joined
- Mar 26, 2009
- Messages
- 488
Work in progress - Marten's Pagoda
What do you think? Blatant rehash of existing architecture? Clever variation? Meh?
Will add some custom art to make it stand out a bit. Thinking of some more tribal decorations and maybe some new depictions of Marten's deeds. Maybe distinct lighting could do wonders. But my goal is to mesh with vanilla content seamlessly, so don't be afraid of some BOOM AwesomeButUnfittingShit!
So far all was done in Cosmic Forge remixing vanilla assets. But I have finally figured out the Blender obj export with UV mapping, so I will start adding custom objects now. I'd like to make some new, real dungeon from scratch. Matching Wiz8 complexity shouldn't be that difficult. And I've always liked making architecture, starting with papercraft.
What do you think? Blatant rehash of existing architecture? Clever variation? Meh?
Will add some custom art to make it stand out a bit. Thinking of some more tribal decorations and maybe some new depictions of Marten's deeds. Maybe distinct lighting could do wonders. But my goal is to mesh with vanilla content seamlessly, so don't be afraid of some BOOM AwesomeButUnfittingShit!
So far all was done in Cosmic Forge remixing vanilla assets. But I have finally figured out the Blender obj export with UV mapping, so I will start adding custom objects now. I'd like to make some new, real dungeon from scratch. Matching Wiz8 complexity shouldn't be that difficult. And I've always liked making architecture, starting with papercraft.