Nutmeg
Arcane
In most cases I prefer a good open source effort. Which do you prefer?
When people ask for open source, what they really want is for other people (not him) to keep making / changing stuff for their games (for free, btw), so just be honest and ask for a proper spiritual sequel...
Well, not really. Case in point - all the 'flawed gems'.If I count a game as my "favourite", it follows that I like it just fine the way it is.
Open source uber alles.
Bugs suck.
Well, not really. Case in point - all the 'flawed gems'.If I count a game as my "favourite", it follows that I like it just fine the way it is.
Other than that - .
This made me think of Todd '' Howard and his crime-reporting chickens, so I can't help but disagree.Well, I'm glad you pointed that out. I do like numerous games that do have some clear flaws, but especially if they are games that I played a long time ago, it often feels like even the flaws, glitches, exploits, balancing errors, AI hiccups and such - just to name a few things - are really part of the game experience.
You'd have to create a brand new character system and redesign combat from scratch to "fix" Arcanum. That would be so much work you might as well port the whole thing to a new engine.Make the game open source. Just so it can have its bugs fixed faster. Just imagine what could be done if Arcanum was "open sourced"?
Still doable, and easier than going all Drog and reverse engineering the game. I'm not saying that it's an easy task. I know is really difficult, but I think that it would make things at least possible.You'd have to create a brand new character system and redesign combat from scratch to "fix" Arcanum. That would be so much work you might as well port the whole thing to a new engine.
This made me think of Todd '' Howard and his crime-reporting chickens, so I can't help but disagree.Well, I'm glad you pointed that out. I do like numerous games that do have some clear flaws, but especially if they are games that I played a long time ago, it often feels like even the flaws, glitches, exploits, balancing errors, AI hiccups and such - just to name a few things - are really part of the game experience.
Vehemently.