MasPingon
Arcane
If nothing else, this mod highlights how pretty '98 graphics were compared to '06 graphics.
Yes, I agree Baldur's Gate's pre-rendered graphics are better than Neverwinter Nights 2's but an important advantage that most people are overlooking and that I've been thinking about a lot lately is that Neverwinter Nights 2's engine makes it much easier for characters to emote and actually do things. A big problem with Baldur's Gate is that characters just stand there even when the game makes it clear they're working or doing something. The lack of an ability to show action limits the kinds of dialogue and scenes that can be in a game. When the game does show action, it's limited to people fighting or walking. This is a problem with Baldur's Gate's graphics and ones that the designers had to write around. If Baldur's Gate was capable of showing a wider range of emotes and actions, something that Neverwinter Nights 2 can do, it would have had potentially huge consequences on the breadth of the game's content. Whether or not this mod takes advantage of that feature is something I'll see when I play it, but I think it's an important distinction in the capabilities of 2D and 3D graphics.
It's all about style and quality of narration, if done good - those 'wider range of emotes and action' are compeletely unnescessary. I think bigger problem is player lack of imagination.