Gotta say LW2 releasing so early is really a surprise. Wonder how much Firaxis gets from these humble monthlies.
Only this month X2 sold 100K copies after a stalemate, dunno if cause LW2 or Humble bundle.
Gotta say LW2 releasing so early is really a surprise. Wonder how much Firaxis gets from these humble monthlies.
Where are you trying to purchase? Are you in a different country from your billing address?speaking of which, i'm still begging for a copy here :V my credit card is still being refused and nobody can give me an explanation why =_=
nope, i'm using the same card i've been using last year on steam and amazon on christmas and on the same humble site months ago, it has money on it and no new kind of online usage restriction. the transaction for the monthly is just refused without explanation. for three days now.Where are you trying to purchase? Are you in a different country from your billing address?speaking of which, i'm still begging for a copy here :V my credit card is still being refused and nobody can give me an explanation why =_=
Just like LW1 it is designed so you are not meant to finish all mission successfully. Which is good I thinkHere's my first impression of long war: Infiltration sucks.
Although more accurately, stealthing missions suck. And yet, it seems more than half the missions you'll get in LW2 can only be beaten on a stealth run (you're not killing 30 enemies and getting to the extraction point in 8 turns. You very well might sneak past 10 enemies in 12 turns...). It's such a shame too, because the tactical gameplay is rather fun when it actually gets to happen. I just did a mission where I only had a technical and a gunner, and had to take out 6 advent, 1 sectoid and a viper total. It was very fun and satisfying to plan a perfect ambush (insta roast 3 advent with one flammenwerfer) and then beating the rest at a strong numerical disadvantage. But that's maybe 1/3rd of missions. By far the most common mission is vip extraction with a short enough expiry time that you can't do much else but send in one or two shinobi and hope for the best. The actual stealth gameplay is very haphazard too (whoops, that tile was being watched by unseen enemies. death inc).
Humm, this is pretty bad, when I lose because I've made a mistake that is cool but this could lead you to lose because the game decided you are going to.The actual stealth gameplay is very haphazard too (whoops, that tile was being watched by unseen enemies. death inc).
From my experience most modern games want you to win even when you don't deserve it.isn't that how most of the modern games work nowadays?
Anyone else finding the difficulty spiking? Rookie is too comfortable, I had to stop and restart on Veteran, but Veteran is really punishing.
Anyone else gradually adding in mods to check for stability? Here's what I have so far. Only 2 crashes (after skyranger returns, screen stuck below avenger) since LW2
Here's my first impression of long war: Infiltration sucks.
Although more accurately, stealthing missions suck. And yet, it seems more than half the missions you'll get in LW2 can only be beaten on a stealth run (you're not killing 30 enemies and getting to the extraction point in 8 turns. You very well might sneak past 10 enemies in 12 turns...). It's such a shame too, because the tactical gameplay is rather fun when it actually gets to happen. I just did a mission where I only had a technical and a gunner, and had to take out 6 advent, 1 sectoid and a viper total. It was very fun and satisfying to plan a perfect ambush (insta roast 3 advent with one flammenwerfer) and then beating the rest at a strong numerical disadvantage. But that's maybe 1/3rd of missions. By far the most common mission is vip extraction with a short enough expiry time that you can't do much else but send in one or two shinobi and hope for the best. The actual stealth gameplay is very haphazard too (whoops, that tile was being watched by unseen enemies. death inc).
Humble. These are people with jobs that are waiting for sale, and they got theirs sale. And they could decide theirs money to go entirely to humble or charity, if they are pissed on Firaxis.Gotta say LW2 releasing so early is really a surprise. Wonder how much Firaxis gets from these humble monthlies.
Only this month X2 sold 100K copies after a stalemate, dunno if cause LW2 or Humble bundle.
Here's my first impression of long war: Infiltration sucks.
Although more accurately, stealthing missions suck. And yet, it seems more than half the missions you'll get in LW2 can only be beaten on a stealth run (you're not killing 30 enemies and getting to the extraction point in 8 turns. You very well might sneak past 10 enemies in 12 turns...). It's such a shame too, because the tactical gameplay is rather fun when it actually gets to happen. I just did a mission where I only had a technical and a gunner, and had to take out 6 advent, 1 sectoid and a viper total. It was very fun and satisfying to plan a perfect ambush (insta roast 3 advent with one flammenwerfer) and then beating the rest at a strong numerical disadvantage. But that's maybe 1/3rd of missions. By far the most common mission is vip extraction with a short enough expiry time that you can't do much else but send in one or two shinobi and hope for the best. The actual stealth gameplay is very haphazard too (whoops, that tile was being watched by unseen enemies. death inc).
; Initial mission timer values
+InitialTurnCounts=(MissionFamily="Recover_LW", Turns=8)
+InitialTurnCounts=(MissionFamily="Jailbreak_LW", Turns=12)
+InitialTurnCounts=(MissionFamily="Hack_LW", Turns=8)
+InitialTurnCounts=(MissionFamily="DestroyObject_LW", Turns=12)
+InitialTurnCounts=(MissionFamily="Extract_LW", Turns=12)
+InitialTurnCounts=(MissionFamily="Neutralize_LW", Turns=12)
+InitialTurnCounts=(MissionFamily="Rescue_LW", Turns=12)
+InitialTurnCounts=(MissionFamily="SecureUFO_LW", Turns=6)
; Across-the-board extra turns by difficulty level, can be negative
TimerDifficultyMod[0]=4; Rookie
TimerDifficultyMod[1]=2; Veteran
TimerDifficultyMod[2]=0; Commander
TimerDifficultyMod[3]=-2; Legendary
Patch happened.Hm, not sure what happened but the game now runs like dogshit. 2min loading times, explosions causing it to hang, super long load to start the game, etc. Virtually unplayable.
I'm thinking about picking this up for the PS4,
How's the vanilla version? I'm thinking about picking this up for the PS4, so I'm guessing it has no mods like LW.
Zep--
Why don't you just get it for your pc instead? It's 12 dollars plus tax on humble bundle monthly atm plus more games in just a few days.How's the vanilla version? I'm thinking about picking this up for the PS4, so I'm guessing it has no mods like LW.
Zep--
Why don't you just get it for your pc instead? It's 12 dollars plus tax on humble bundle monthly atm plus more games in just a few days.How's the vanilla version? I'm thinking about picking this up for the PS4, so I'm guessing it has no mods like LW.
Zep--