DraQ
Arcane
Gibe 100 moni plos.
Gibe 100 moni plos.
In other words, they liked Oblivion for implementing everything that sucked in Daggerfall. But it also implemented everything that sucked in Morrowind, so I don't buy it.
As for the temples, DB and scaling:
- MW at least acknowledged the existence of temples with nudity in High Rocks AND CYRODIIL and cleverly covered up lack of nudity in its own temples with "Dunmer r intolerant and we have enough problems as it is".
- DB was present in MW and at least wasn't retarded.
- Skyrim is close to DF in terms of scaling, OB was closer to OMGWTF.
Is it that time of the year already where I have to come and call bullshit on this, again?dungeons were swarmed with liches instead of rats near level cup.
Yeah, that's also my experience.Nah, I know plenty of people who play mostly console games, that would be considered popamolers by Codex standards, that didn't even like Oblivion. The terribru level-scaling at least was a pretty ubiquitous complaint.
Is it that time of the year already where I have to come and call bullshit on this, again?dungeons were swarmed with liches instead of rats near level cup.
Wrong shit game, bro.SoJ u gief?
TBH I can sort of understand it, Morrowind is a very different game and doesn't have a lot of awesome stuff present in Daggerfall (which in turn lacks some of the most awesome stuff present in Morrowind). It's like they wanted a fighter jet but got an awesome attack helicopter instead.- A lot of DF fans acted in very butthurted fashion after MW release. Some managed to see beyond first impression, some didn't. Others did not care.
- A lot of DF features were absent from MW. Some because they sucked in the first place. Others did not fit for various reasons. MW added a lot, probably more than it takes out, but some were not easy to appreciate at first glance and some kinda sucked (opinions may vary).
Actually it was much, much worse. Yeah, human enemies were bad, but as far as monster go, you could still encounter low level monsters at high levels, and at low levels you could sometimes run into something far out of your league (I had vampire ancient jump me in a dungeon during MG quest at around lvl 3 *whimper* ). High level loot also remained rare even after it started dropping. If anything DF's scaling might resemble that in Skyrim somewhat, but definitely not the one in OB.I am not sure about level scaling, it was atrocious in Oblivion, true, but it was not much worse then in DF or Arena mechanically.
No, sorry. It was an absolutely retarded move, especially given that Cyrodiil was already established to be nothing of the sort.And return to generic european fantasy after complete alieness of MW was not a bad move in itself.
Well, I'm mostly arguing for arguing sake now. Because if one prefer Oblivion to MW he is undeniably a retard. The point is, that a retard might like nonretarded things and may even be aware of it and be proud of it. But he never understands the difference.
Actually it was much, much worse. Yeah, human enemies were bad, but as far as monster go, you could still encounter low level monsters at high levels, and at low levels you could sometimes run into something far out of your league (I had vampire ancient jump me in a dungeon during MG quest at around lvl 3 *whimper* ). High level loot also remained rare even after it started dropping. If anything DF's scaling might resemble that in Skyrim somewhat, but definitely not the one in OB.
No, sorry. It was an absolutely retarded move, especially given that Cyrodiil was already established to be nothing of the sort.And return to generic european fantasy after complete alieness of MW was not a bad move in itself.
If you want somewhat generic medieval Europe flavour (albeit with magic, orcs and a lot of naked witches and priestesses), you go High Rock - simple.
The LP's itself is pretty derpy, though.Holy shit, the last scene here killed me. I think I woke up everyone in the building, but I don't care anymore. I'm dead.
http://lparchive.org/Elder-Scrolls-3-Morrowind/Update 43/
It does when it pisses all over your established setting.generic and familiar does not have to be dumb.
I know of at least one DF fan and gaming journalist (lol) who rates Oblivion much higher than Morrowind and feels it is closer to DF in experience.
Gibe 100 moni plos.
They have very similar derp.I know of at least one DF fan and gaming journalist (lol) who rates Oblivion much higher than Morrowind and feels it is closer to DF in experience.
They fixed this in oblivion by making vendor inventory unreachable from the gameworld, so breaking into shops at night, while possible, served no purpose.Plus you had shops selling Daedric armour and weapons. And at night you could open all shops with a basic Open spell.
I know of at least one DF fan and gaming journalist (lol) who rates Oblivion much higher than Morrowind and feels it is closer to DF in experience.
Try having a go at Almalexia when she's surrounded by her guards.
I remember there being some good stealable stuff on display in shops.They fixed this in oblivion by making vendor inventory unreachable from the gameworld, so breaking into shops at night, while possible, served no purpose.Plus you had shops selling Daedric armour and weapons. And at night you could open all shops with a basic Open spell.
Plus you had shops selling Daedric armour and weapons. And at night you could open all shops with a basic Open spell.
Stealable - yes.I remember there being some good stealable stuff on display in shops.
I do like schedules, but it's not like they are absolutely necessary.I might be weird but 24 hour shops never break my immersion. I've never gone in an armor shop at 3AM and been like "OMG this should not be open!"
I might be weird but 24 hour shops never break my immersion. I've never gone in an armor shop at 3AM and been like "OMG this should not be open!"