luj1
You're all shills
my favorite faction
I'm gonna install vanilla Morrowind + Tamriel Rebuilt in hopes to reignite a spark of enjoying games (Morrowind is my favorite and played it to death) that once I had when I was younger. I'm really excited, but afraid I'm gonna drop it after 20 mins or so -.-
Towns
BCOM + MwGek's stuff
NPCs
YaGD + Weapon Sheating + Vanilla Wearable Expansion
Transport
Sloadic Transports
Music
MUSE / MUSE 2
Sound
CSO + AURA + Kirel's (Hrnchamd's patch)
Interface
UI Expansion + addons + Oblivion Style Interface
Textures
Facelift or Familiar Faces + MET
Meshes
MOP + Atlas + MOP MET patch
Bodies
vanilla
Immersion
1st Person Enhanced + DoF shader + Something's Not Right + Shattered Stones
(great combo)
Economy
Harder Barter
Leveling
Retroactive Health + either MULE or CCCP
Balance
OJ's Deleveler + Mort's balance mods + One of a Kind
Bloodmoon
TotSP + Remiros' grass + Stone Halls of Solstheim
Tribunal
Immersive Mournhold + Mountains of Mournhold
Itemisation
vanilla
Chargen
RaMF + Expanded Birthsigns for Purists + Useful Starting Spells
Creatures
Know Thy Enemy
Grass
Remiros' Grass
Trees
vanilla + Remiros' AI + MD's WG
Weather
Watch the Skies + Vapormist + Mystify + Weather Adjuster (WA can fix the white mountains)
Lighting
LTBD + Light Decay + GitD + maybe ILfAS
Flavor
RP's Fireflies + Cave Drips + Flies + Store Entrance Chimes
Alchemy
BTB's Game Improvements
Gameplay
General
No Combat Menu + Pursuit Enhanced + Lucky Strike
Stealth
Stealth Improved + Pickpocketing
Ranged
N'wah Shooter (part of 4NM Overhaul)
Melee
PvP + maybe ShieldsUp (part of 4NM Overhaul)
Spells
Bomberman
Realism
Tired and Hungry or Find Shelter MWSE + A Sinking Feeling + Worth its Weight (or abot's gold weight mod)
Dungeons
Caves
Lougian + SVNR's
Daedric
SVNR's
Dwemer
Dwemer Rebirth Project
Tombs
Remiros
Velothi towers
Remiros
Shipwrecks
OAAB Shipwrecks
Grottos
Locked Bandit Caves and Tombs
Red Mountain
probably RMR
Animation
Player - Djok's sneak animation + Dirnae's one handed running animation + Almalexia's spellcasting animation (merged with LizTail's AnimKit) + 1st Person Enhanced
Monsters - FixHound + Silt Strider Animation Restored
Static - Swayland + Animated Hammocks + Improved Kwama Eggs + R-Zero's Throbbing Meat
Guilds (Caeris, Gavrilo and Lucevar)
Imperial Cult - Religions Elaborated by Caeris
Temple - Religions Elaborated by Caeris
Imperial Legion - Imperial Legion Expansion by Gavrilo
Thieves Guild - What Thieves Guild?
Morag Tong - Morag Tong Polished by Caeris
House Hlaalu - RP Choices for House Hlaalu by Caeris
Fighters Guild - Balmora Guilds Expanded by Lucevar
Mages Guild - Balmora Guilds Expanded by Lucevar
House Redoran - LGNPC Pax Redoran
Temple - Improved Temple Experience
The part of Skyrim they've done is really good. Several dungeons, a major city with a bunch of quests, and the landscape and architecture are Skyrim as it should have been (no traces of TES5's blandness at all).I'm gonna install vanilla Morrowind + Tamriel Rebuilt in hopes to reignite a spark of enjoying games (Morrowind is my favorite and played it to death) that once I had when I was younger. I'm really excited, but afraid I'm gonna drop it after 20 mins or so -.-
Awesome, thanks! What about the progression ones, though? I'm always swimming in money, meaning I get super strong super fast via trainers (something the game further urges me to do since it's the easiest way to max your attributes). Economy could use a fix too, for that matter...
my mod's in there, try it and tell me what u think (idk how it works with all the other mods in this thing)I'm trying out Path of the Incarnate, an OpenMW list that's currently offline for changes. I'm digging it for the most part but it has some odd additions where I don't think the list author thought things through, and the modders themselves couldn't tell immersion if it blasted church bells at their face.
The whole concept of church bells in Morrowind just seems strange to me, religions in the game are not the same as religions in real life, church bells just sound goofy. Discounting that, aren't Morrowind hours one minute in real life? It'd be better that way, but still annoying.Take a moment to think how you'd implement church bells in a city if you were a modder. Distant ringing maybe once an hour that blends in with the ambient city sounds? Try loud ass non stop blasting in one spot near the guilds that'll be a nasty surprise while you're walking about on business.
The Tribunal and Church Bells?The whole concept of church bells in Morrowind just seems strange to me, religions in the game are not the same as religions in real life, church bells just sound goofy. Discounting that, aren't Morrowind hours one minute in real life? It'd be better that way, but still annoying.Take a moment to think how you'd implement church bells in a city if you were a modder. Distant ringing maybe once an hour that blends in with the ambient city sounds? Try loud ass non stop blasting in one spot near the guilds that'll be a nasty surprise while you're walking about on business.
The default timescale in Morrowind is 1:30, although this can be modified with the "set timescale to x" command via the in-game console.The whole concept of church bells in Morrowind just seems strange to me, religions in the game are not the same as religions in real life, church bells just sound goofy. Discounting that, aren't Morrowind hours one minute in real life? It'd be better that way, but still annoying.Take a moment to think how you'd implement church bells in a city if you were a modder. Distant ringing maybe once an hour that blends in with the ambient city sounds? Try loud ass non stop blasting in one spot near the guilds that'll be a nasty surprise while you're walking about on business.
Yes, bells in Morrowind are associated with the Sixth House:The Tribunal and Church Bells?
What the fuck.
They just don't blend.
That weapon is a favourite of mine. So much so, I always made sure to mod it in Skyrim, even if just to display it.
https://elderscrolls.fandom.com/wiki/Sixth_House_Bell_Hammer
Good damage and also sells for quite a lot - 5000 gold.That weapon is a favourite of mine. So much so, I always made sure to mod it in Skyrim, even if just to display it.
https://elderscrolls.fandom.com/wiki/Sixth_House_Bell_Hammer
Yeah...I always wondered how did designer who meticulously put grand soul gems in obscure shipwrecks, tel fyr, vivec quest, etc. Felt about designer who put them into leveling lists and are they one person or not
ActuallyShouldn't have had anything "levelled" at all, period.