Curratum
Guest
Played Fallout 2 for the first time since I played it back in 2000.
I chose the first pre-gen with 9 STR and 10 END, just as a quick test run to check settings and resolution on the new Steam version.
Died at the end of the fucking temple of trials tutorial dungeon, because I missed the other guy SIX TIMES IN A ROW at 46% hit chance, and he hit me successfully 6 times in a row, for an average of 4 damage each hit.
Deleting this garbage and going back to playing 3D Fallouts, where your outcomes actually depend on what you do and how you play and not on pure dice roll autism. If you can still defend this sort of design philosophy in the current year, you're all irreparable autists and I'm just stopping to let you know that every single 3D Fallout game is vastly superior to this garbage, simply by virtue of NOT forcing your gorilla brute melee build character to die in the tutorial room, while doing unarmed combat.
You all have a good day now!
I chose the first pre-gen with 9 STR and 10 END, just as a quick test run to check settings and resolution on the new Steam version.
Died at the end of the fucking temple of trials tutorial dungeon, because I missed the other guy SIX TIMES IN A ROW at 46% hit chance, and he hit me successfully 6 times in a row, for an average of 4 damage each hit.
Deleting this garbage and going back to playing 3D Fallouts, where your outcomes actually depend on what you do and how you play and not on pure dice roll autism. If you can still defend this sort of design philosophy in the current year, you're all irreparable autists and I'm just stopping to let you know that every single 3D Fallout game is vastly superior to this garbage, simply by virtue of NOT forcing your gorilla brute melee build character to die in the tutorial room, while doing unarmed combat.
You all have a good day now!