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Zelda: Leaks of the kingdom thread

Hagashager

Educated
Joined
Nov 24, 2022
Messages
645
zelda fans are not comparable to Sonic fans. Most Zelda fans are garden variety jackasses who are really into their media, but can still function in normal life.

The vast majority of Sonic Fans legitimately cannot negotiate normal life. They truly are dysfunctional and their love of Sonic is a symptom of a much deeper problem.
 

911 Jumper

Learned
Joined
Jun 12, 2023
Messages
1,496
Would it be unwise to play ToTK before BoTW? I'm hoping to pick up both later next year – I've never played them before.

I heard ToTK uses the same map as BoTW, which is why some people say ToTK lacks the sense of mystery and wonder they got when playing BoTW for the first time.

With that in mind, I was thinking about perhaps playing ToTK, with its expanded world and new gameplay features, first, and then visiting BoTW after I've finished.
I get the impression that playing BotW first somewhat dulls the experience of ToTK.
 
Joined
Feb 28, 2011
Messages
4,176
Location
Chicago, IL, Kwa
I mean, if you only want to play one of them, then yeah play TotK. If you intend to play both (and I do think they’re both worth playing), play BotW first, but for God’s sake don’t try to play them back to back; I can’t imagine the burnout.
 

911 Jumper

Learned
Joined
Jun 12, 2023
Messages
1,496
Thanks for the replies (sorry no access to Reactions). I won't play them back to back, sounds like putting some distance between them is a must. Tempted to start with TotK first. Just waiting for all the patches to be rolled into one cart.
 

Halfling Rodeo

Educated
Joined
Dec 14, 2023
Messages
963
zelda fans are not comparable to Sonic fans. Most Zelda fans are garden variety jackasses who are really into their media, but can still function in normal life.

The vast majority of Sonic Fans legitimately cannot negotiate normal life. They truly are dysfunctional and their love of Sonic is a symptom of a much deeper problem.
Sonic fans are autistic manchildren and female furries. Zelda fans are BPD girls covered in tattoos and #metoo accusations or speed running trannies. If you think either are functional you're delusional. There's a reason why Zelda and Mario 64 are the big speed running games and speed runners cannot negotiate soap let alone a normal life.
Would it be unwise to play ToTK before BoTW? I'm hoping to pick up both later next year – I've never played them before.
Absolutely. TOTK uses the same base map and adds 2 additional ones above and below ground. It uses a completely different set of abilities and the map changes make a big difference in the feel of the game. BOTW will end in burn out (you play until you get sick of it and go to the last boss). ToTK so far feels like it's own thing and the reused map is big enough that you never really learn it playing the original any way. You're always pushing forward and rarely retracing your steps.

If you can I would get BOTW in the current sales and play it now. Then next Christmas get TOTK. It should be a big enough gap to refresh yourself.
 

911 Jumper

Learned
Joined
Jun 12, 2023
Messages
1,496
Absolutely. TOTK uses the same base map and adds 2 additional ones above and below ground. It uses a completely different set of abilities and the map changes make a big difference in the feel of the game. BOTW will end in burn out (you play until you get sick of it and go to the last boss). ToTK so far feels like it's own thing and the reused map is big enough that you never really learn it playing the original any way. You're always pushing forward and rarely retracing your steps.

If you can I would get BOTW in the current sales and play it now. Then next Christmas get TOTK. It should be a big enough gap to refresh yourself.
Thank you for the reply. That makes things a lot clearer. I'll go with BotW then, as suggested. It's £45 brand new at the moment (down from ~£50). I had hoped it'd drop a little further, but it seems unlikely. Around this time last year, Amazon dropped it to £32. It unsurprisingly sold out within a few hours, and I unfortunately missed it.
 

Halfling Rodeo

Educated
Joined
Dec 14, 2023
Messages
963
Absolutely. TOTK uses the same base map and adds 2 additional ones above and below ground. It uses a completely different set of abilities and the map changes make a big difference in the feel of the game. BOTW will end in burn out (you play until you get sick of it and go to the last boss). ToTK so far feels like it's own thing and the reused map is big enough that you never really learn it playing the original any way. You're always pushing forward and rarely retracing your steps.

If you can I would get BOTW in the current sales and play it now. Then next Christmas get TOTK. It should be a big enough gap to refresh yourself.
Thank you for the reply. That makes things a lot clearer. I'll go with BotW then, as suggested. It's £45 brand new at the moment (down from ~£50). I had hoped it'd drop a little further, but it seems unlikely. Around this time last year, Amazon dropped it to £32. It unsurprisingly sold out within a few hours, and I unfortunately missed it.
I looked and the best I could find is Ebay doing it about that cost but usually without a case. If you have a Wiiu it runs better on it and can be soft modded with little effort.
 

911 Jumper

Learned
Joined
Jun 12, 2023
Messages
1,496
I looked and the best I could find is Ebay doing it about that cost but usually without a case. If you have a Wiiu it runs better on it and can be soft modded with little effort.
I usually don't buy second hand games for Switch. Also, I can't be sure how old the carts on eBay are – I could be buying a BotW cart made in 2017, which would require a bunch of patches. I want the latest cart revision for BotW updated with the six or so patches. I'm more likely to get a fully patched cart by buying brand new direct from Amazon (or any other popular mainstream retailer).

Never owned a Wii U – it's a console I know very little about, surprised to hear BotW runs better.
 

Halfling Rodeo

Educated
Joined
Dec 14, 2023
Messages
963
I looked and the best I could find is Ebay doing it about that cost but usually without a case. If you have a Wiiu it runs better on it and can be soft modded with little effort.
I usually don't buy second hand games for Switch. Also, I can't be sure how old the carts on eBay are – I could be buying a BotW cart made in 2017, which would require a bunch of patches. I want the latest cart revision for BotW updated with the six or so patches. I'm more likely to get a fully patched cart by buying brand new direct from Amazon (or any other popular mainstream retailer).

Never owned a Wii U – it's a console I know very little about, surprised to hear BotW runs better.
Is there a DLC version? I think it has 2 of those.
 

911 Jumper

Learned
Joined
Jun 12, 2023
Messages
1,496
I looked and the best I could find is Ebay doing it about that cost but usually without a case. If you have a Wiiu it runs better on it and can be soft modded with little effort.
I usually don't buy second hand games for Switch. Also, I can't be sure how old the carts on eBay are – I could be buying a BotW cart made in 2017, which would require a bunch of patches. I want the latest cart revision for BotW updated with the six or so patches. I'm more likely to get a fully patched cart by buying brand new direct from Amazon (or any other popular mainstream retailer).

Never owned a Wii U – it's a console I know very little about, surprised to hear BotW runs better.
Is there a DLC version? I think it has 2 of those.
There is. It includes all the DLC and patches for BotW. But it's exclusive to Japan, and I believe it was only available in limited numbers.
 
Joined
Dec 17, 2013
Messages
5,394
Hot take:

BotW is significantly better than TotK, for the reasons listed below.

1. Reused main world in TotK. The sky islands and underground might be new, but they are a tiny percentage of the world. The vast majority of the world is exactly the same as in BotW, same regions, same landmarks, same climates, same animals, same enemies, same everything. After such a huge game as BotW (and likewise huge TotK), who wants to go through the same exact thing again? It completely kills the sense of exploration and wonder in TotK, compared to the original.

2. The huge downgrade in the quality of combat in TotK. What do I mean by this, when all the morons keep insisting combat is better or harder in TotK? Well, the combat system in BotW was very elegant, in that it allowed almost anyone to find their sweetspot for combat. If you were a casual or a kid, you could just use your abilities or the bow and arrow to fight in easy mode, explode camps with barrels, drop heavy stuff on enemies, shoot in slo mo while dropping, etc. If you were a mid level gamer, you could try the dodge system and flurry attacks. You had to time your dodges, but the flurries would make it easy to kill stuff, and mistiming your dodge often got you out of harm's way anyway. If you were a hardcore, Dark Souls type player, you could try the perfect guard, a precise timed parry with a shield that could defend against any attack in the game, even ranged, but you had to learn enemy patterns. This was fucking great.

In TotK, they did increase the difficulty of enemies, but in a way that basically destroys the entire combat system. There are more enemies everywhere, the enemies are more aggressive, they have a lot more abilities, they hit harder, etc. The problem with that is it significantly nerfs the skill-based ways of engaging in combat. Try to use perfect guard for example, and it's pretty much impossible in many situations. Yeah, good luck timing your block when you got 2-3 enemies swinging at you at the same time, as their buddy is shooting arrows from behind them, and enemis constantly alternate between very fast and very slow attacks with a million different animations.

So essentially the combat in TotK encourages the player to use easier ways to destroy enemies, whether it's using the now available mechanical contraptions that you build, or fusing different types of crap together, or bow/arrows with attached OP effects, or other stuff like that. Maybe some people find this fun, but to me, they basically removed the pure feeling of getting better as you mastered dodging/perfect guard, and replaced it with "meh, I just wrecked some enemy with this gizmo I built". Boring and uncool.

3. The puzzle difficulty. BotW hit the sweet spot for that, imo, it had some great puzzles, but they were mixed in with combat, exploration, etc, in a nice proportion. TotK, on the other hand, has much harder puzzles, where sometimes you really have to think about stuff, try different things, etc. Normally this wouldn't be bad, but it's basically Portal type gameplay in a huge open world game. After a myriad of shrines, and especially the 4 major temples, it just gets a little tiring, I mean Portal was a self-contained 5-10 hour long game, doing this stuff for 80-100 hours is a bit much.

4. Recycled flaws. BotW was a great game, but it did some things less than perfectly. For a single game, that's ok, nothing is perfect. But when you make the sequel, and it doubles down on all those flaws, it becomes annoying. Things like weapon durability, not only does it come back in TotK, but it's now combined with an even shittier weapon fusing system, which is basically busywork to disguise the fact that your equipment still sucks just as much. Shrines being a separate thing with many loading screens, instead of being organically integrated into the gameplay. NPCs talking forever about some inane shit without being easily able to escape the dialogue. Horrible UI in some cases. Etc, etc, etc.

Anyways, this is not to say TotK is a bad game, it's better than many games out there, and I genuinely enjoyed some of the dungeons and quests and building/mechanical aspects, but whereas BotW is an amazing gem, TotK is a significantly inferior recycled effort, where some of the new stuff actually makes things worse.
 

awsker

Novice
Joined
Mar 23, 2020
Messages
17
I could tell this was shit just a couple of hours in. Why couldn't the "journalists"? It's like they decide the score beforehand.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,789
Hot take:

BotW is significantly better than TotK, for the reasons listed below.

1. Reused main world in TotK. The sky islands and underground might be new, but they are a tiny percentage of the world. The vast majority of the world is exactly the same as in BotW, same regions, same landmarks, same climates, same animals, same enemies, same everything. After such a huge game as BotW (and likewise huge TotK), who wants to go through the same exact thing again? It completely kills the sense of exploration and wonder in TotK, compared to the original.

2. The huge downgrade in the quality of combat in TotK. What do I mean by this, when all the morons keep insisting combat is better or harder in TotK? Well, the combat system in BotW was very elegant, in that it allowed almost anyone to find their sweetspot for combat. If you were a casual or a kid, you could just use your abilities or the bow and arrow to fight in easy mode, explode camps with barrels, drop heavy stuff on enemies, shoot in slo mo while dropping, etc. If you were a mid level gamer, you could try the dodge system and flurry attacks. You had to time your dodges, but the flurries would make it easy to kill stuff, and mistiming your dodge often got you out of harm's way anyway. If you were a hardcore, Dark Souls type player, you could try the perfect guard, a precise timed parry with a shield that could defend against any attack in the game, even ranged, but you had to learn enemy patterns. This was fucking great.

In TotK, they did increase the difficulty of enemies, but in a way that basically destroys the entire combat system. There are more enemies everywhere, the enemies are more aggressive, they have a lot more abilities, they hit harder, etc. The problem with that is it significantly nerfs the skill-based ways of engaging in combat. Try to use perfect guard for example, and it's pretty much impossible in many situations. Yeah, good luck timing your block when you got 2-3 enemies swinging at you at the same time, as their buddy is shooting arrows from behind them, and enemis constantly alternate between very fast and very slow attacks with a million different animations.

So essentially the combat in TotK encourages the player to use easier ways to destroy enemies, whether it's using the now available mechanical contraptions that you build, or fusing different types of crap together, or bow/arrows with attached OP effects, or other stuff like that. Maybe some people find this fun, but to me, they basically removed the pure feeling of getting better as you mastered dodging/perfect guard, and replaced it with "meh, I just wrecked some enemy with this gizmo I built". Boring and uncool.

3. The puzzle difficulty. BotW hit the sweet spot for that, imo, it had some great puzzles, but they were mixed in with combat, exploration, etc, in a nice proportion. TotK, on the other hand, has much harder puzzles, where sometimes you really have to think about stuff, try different things, etc. Normally this wouldn't be bad, but it's basically Portal type gameplay in a huge open world game. After a myriad of shrines, and especially the 4 major temples, it just gets a little tiring, I mean Portal was a self-contained 5-10 hour long game, doing this stuff for 80-100 hours is a bit much.

4. Recycled flaws. BotW was a great game, but it did some things less than perfectly. For a single game, that's ok, nothing is perfect. But when you make the sequel, and it doubles down on all those flaws, it becomes annoying. Things like weapon durability, not only does it come back in TotK, but it's now combined with an even shittier weapon fusing system, which is basically busywork to disguise the fact that your equipment still sucks just as much. Shrines being a separate thing with many loading screens, instead of being organically integrated into the gameplay. NPCs talking forever about some inane shit without being easily able to escape the dialogue. Horrible UI in some cases. Etc, etc, etc.

Anyways, this is not to say TotK is a bad game, it's better than many games out there, and I genuinely enjoyed some of the dungeons and quests and building/mechanical aspects, but whereas BotW is an amazing gem, TotK is a significantly inferior recycled effort, where some of the new stuff actually makes things worse.
No.

k9hyzX3.jpeg


Seven of these shrines. Seven! How reviewers didn't dock points for these is beyond me.

https://zelda.fandom.com/wiki/Motion_Control_Puzzle

Replaying Breath of the Wild makes me kind of miss the sky and depths, even though I didn't find them that great at the time.
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
15,649
Sounds like tetherball.
 

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