rusty_shackleford
Arcane
- Joined
- Jan 14, 2018
- Messages
- 50,754
https://ztranslate.net/
Has anyone used this? Experiences?
How it works
ZTranslate translates games based on screen grabs on the user's machine, in either package mode, or automatic mode. In automatic mode, when the user presses the tilde key (~) the client grabs a screenshot of the current window in focus, sends the image to the ZTranslate server, and then waits to recieve the translated image back to display in ZTranslate window. The server does this by doing a generalized OCR algorithm, and then using machine translation to translate the OCRed text to the target language (both via google apis).
These two actions can be slow and inaccurate, so the image sent to the server is saved, where the user can modify and improve the translation, and eventually release a packaged translation. In package mode, a user loads a pre-made package, and then the client will continuously grab the window in focus and translate the image based on the package. This mode runs much faster than automatic mode (allowing continous grabbing), doesn't require making calls to the server, and uses a currated human translation instead of a machine one. Packages themselves can be made public for other users to download from the downloads page on this site, or they can just distribute it themselves whichever way they want.
Creating a package for a game yourself first starts with the sourcing step, where you grab images from the game while in automatic mode in the ZTranslate client. After that, you create a game page for the game, move the images you sourced from the (uncategorized) game to the new game page, create the index definitions, and fix the translations. When you're done, set the game to be public on the edit game page, or download the package to distribute it yourself.
Has anyone used this? Experiences?