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All roads lead to the same end in Mass Effect

MetalCraze

Arcane
Joined
Jul 3, 2007
Messages
21,104
Location
Urkanistan
You're commander Shepherd. You're a champion of the Earth against the aliens. It's pretty much assumed that you're good.

Shep as well may be a racist and a nazi against aliens or he may be driven nuts after the war (like that vietnamese syndrome), or simply became too ignorant of people's needs after what he lived through. excuses why he could be an evil guy (or simply not good and not evil but an egoistic guy who cares only about his own desires) are endless.
I know that Volly will say something like "but bioware made him what he is! you can't change his past". But remember Volly that in PST things are pretty the same.

And that's a GOOD thing. I'd rather play a focused 'good' guy who has to make ambiguous decisions, than to choose again between the light side and the dark side.

me too. but that's a poor roleplaying when you have such limits. I know it's an aRPG, but VTMB also an aRPG - and you have a pretty wide variety of choices that will suit your taste. and they are far from being simple "light/dark side" choices. (that's for Volly, who put an aRPG tag as an excuse for the poor RP part of ME)

also I would like to hear about other quests in ME. and I'm also very surprised that IGN is bashing ME for C&C that is worse than KotOR's. That means that there is really something bad with roleplaying part in ME.

I'm not saying that ME could be a bad game overall. As a shooter for 2-3 evenings it may be a just fine game. but right now I'm not too happy with a RP part.
 

Jormungandr

Liturgist
Joined
Mar 16, 2007
Messages
127
Lumpy said:
skyway said:
fuck you, Lumpy. it's even worse that way. only good options? and they are good. both ways. it's only a matter of choosing which one is a better good. wtf?
but to hell with this quest. what are the visible consequences?
You're commander Shepherd. You're a champion of the Earth against the aliens. It's pretty much assumed that you're good.
And that's a GOOD thing. I'd rather play a focused 'good' guy who has to make ambiguous decisions, than to choose again between the light side and the dark side.
And that's a damn good point to make. The whole Paragon vs Renegade isn't some "Good vs Evil" trash. It's more like "noble vs ruthless".
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,924
Shepard doesn't have to be good. He's just pro human race. I don't think having the ability to completely wipe out an entiure race is a GOOD act. Duh. Shhepard cna be good, or evil. Who said he couldn't be?


"As a shooter for 2-3 evenings it may be a just fine game."

It makes a poor shooter because it's not a shooter. STATS have a huge effect on whether or not you do well in combat.


"I'm also very surprised that IGN is bashing ME for C&C that is worse than KotOR's."

Nah, not really. Besdies, there have been more thana few examples given about C&C in the game. Again, the choice of one of two companions dying, an entire species wiped out, on, and on.


You simply ignore stuff that you don't want to see.


"(that's for Volly, who put an aRPG tag as an excuse for the poor RP part of ME)"

Wrong. I point out that it's an Action RPG because that's what it is. And, i usually use it to counter the lame ass 'it's a shooter' crap. It's no less a role-playing game than any other BIo game (not to mention 90%+ of other so called RPGs; FO notwithstanding).



P.S. Anyone who thinks that KOTOR does anything better than ME is very dumb.

P.S.S. Don't come back with 'but you haven't played it Volo so you can't compare. I got access to the same info you do, and most reviews say the C&C is there. And, the good reviews have given actual examples. Nobody should be expecting FO level of role-playing/C&C. That's poppycock.
 

dragonfk

Erudite
Joined
Jun 19, 2007
Messages
2,487
Volourn said:
P.S.S. Don
t come back with 'but you haven't played it Volo so you can't comapre. I got access to the same info you do, and most reviewsws say the C&C is there. And, the good reviews have given actual examples. Nobody should be expecting FO level of role-playing/C&C. That's poppycock.

Quit it Volourn. You didnt played the damn game!
 

SpaceKungFuMan

Scholar
Joined
Nov 19, 2007
Messages
253
On the other hand, save for the old "multiple-different-endings" shtick developers have been trotting out like a reward for enduring linear gameplay for decades, choosing different responses in Mass Effect merely unlocks alternative dialogue choices that shape the narrative tone but virtually none of the game mechanics. Play Mass Effect more than once and, while you can unlock tougher difficulty settings that make the abbreviated action sequences more punitive, you'll still have the same story experience, start to finish.

http://www.pcworld.com/article/id,13972 ... ticle.html

The reviews slamming ME for a lack of c&c keep piling up here. The review Volourn posted had examples, which is good, but reading reviews like this makes me wonder if those examples actually impact anything. When reviewers are literally saying that ME lacks the role playing depth of KOTOR, that's cause for concern. . .
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
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Messages
24,924
L0L The PCW reviewer is the same guy that the Codex absoluted TRASHED when he reviewed NWN2. L0L

Plus, it's a PC reviewer/mag/site blasting a console game? There seems to be just a tad bit bias involved right (not that I'm not bias as I am; but I'm no professional)?

Since when do PC conentrated stuff review a console game? HA! I wonder what you'd say if a xbox mag reviewed MOTB or TW and blasted them. L0L


P.S. The guy praises KOTOR to high heaven automatically nullifying his opinion.
 

MetalCraze

Arcane
Joined
Jul 3, 2007
Messages
21,104
Location
Urkanistan
Since when do PC conentrated stuff review a console game?

probably because lots of pc gamers are interested to know about this console game?
also it's a hard thing to stay ignorant to all that reviews when they're saying that your choices lead mostly to "cosmetic" changes. to know the truth you'll need to read between the lines. and that is the truth up there. it does not depend on how moronic the reviewer is.
we can read as many times about spirit-meter being stupid as we want - but in the end we will know that this is a good hardcore-times implementation in the game. even before playing NWN2 MOTB
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,924
So, in essence, as long as somone's opinions match your preconcieved notions; theya re correct and worthy of listening to/ That's cool.

See, that's bogus. Plenty of rveiews have given actual examples of C&C in ME yet you ignore them to listen to a total wash?

But, yeah all reviews who say something you don't want to ehar must be lying. Ther eis no chocie between which ally to send to their death (depsite actual videos), no possible annilhation of an entire specis despite videos of convos to that effect, and so on so forth. L0L You got blinders on.

I get it though. Your theory is ME sucks, is worse than KOTOR (overrated) and has absolutely no C&C with no amount of evdience or opposing evidence will sway your theory since to you it's factual. HA!

Unlike you, I actually read reviews and see what they have to say.

Example: I was obviously completely misinformed/wrong about ME's inventory system. I thought it wa sone thing when it was another. Now, it seems like crap to me. *shrug*
 

Mamon

Scholar
Joined
Jul 19, 2007
Messages
160
Isn`t Matt pecsomething the guy that wrote that RETARDED 1-up review, while prasing suckblivion?
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,924
Yup.


Not a review. Just an interview: http://interviews.teamxbox.com/xbox/210 ... erview/p1/

BIO boards quote: "As somebody who's a bit into the game already, I must emphasize that Paragon/Renegade are NOTHING like they were in KOTOR. You can get Renegade points for doing the 'right thing'.

For example (this is MADE UP - as in NOT IN THE GAME THUS NOT SPOILER MATERIAL), say a group of Turians from the C-Sec office arrested a woman because she was caught with some kind of illegal substance. You find out somehow that the woman didn't have any illegal substance and was set up. Now in KOTOR they would have provided you with a nice easy way to find the incriminating evidence for whoever framed her, and give it to the Turians - in ME they force you to make harder decisions.

Your options may be:

1) Kill the guards, break her free (Renegade)
2) Hack the computers, setting her free (Renegade)
3) Convince the guards to let her out because you're a Spectre (Renegade)
4) Let her rot in prison (Paragon)

Renegade and Paragon are more like 'Legal' and 'Not Legal' than 'Good' or 'Bad'. You could be doing something 'good' and still get Renegade points for it.

When I first started I was under the silly assumption that I was going to be a Paragon all the way, but after playing a bit I found that to do that I had to do things that I considered to be 'morally wrong', so I've ended up with a bit of both (though still mainly Paragon).

EDIT: That's not the best example I can think of, but I don't want to create a spoiler here. Just trust me on this.

Again, the example above was completely made up!"


Link to thread.... http://masseffect.bioware.com/forums/vi ... m=104&sp=0
 

elander_

Arbiter
Joined
Oct 7, 2005
Messages
2,015
SpaceKungFuMan said:
When reviewers are literally saying that ME lacks the role playing depth of KOTOR, that's cause for concern. . .

Maybe that's because it does. Fallout consequences means faction based reactions (another type of reactions are individual based reactions). When you do a quest in Fallout it has repercussions in other factions. You may end up getting a faction hostile towards you without even knowing about it. One example is the mafia dudes in the water merchants town. These guys are connected to Gizmo gang and his casino. If you help junktown law enforcers frame Gizmo you will never be accepted by the mafia in the water merchants city. There are many other examples like this in Fallout. This is the kind of consequences missing in new crpgs. Most of these games don't even implement any sort of faction or reputation system.
 

sqeecoo

Arcane
Joined
Dec 13, 2006
Messages
2,620
Volourn said:
Yup.


Not a review. Just an interview: http://interviews.teamxbox.com/xbox/210 ... erview/p1/

BIO boards quote: "As somebody who's a bit into the game already, I must emphasize that Paragon/Renegade are NOTHING like they were in KOTOR. You can get Renegade points for doing the 'right thing'.

For example (this is MADE UP - as in NOT IN THE GAME THUS NOT SPOILER MATERIAL), say a group of Turians from the C-Sec office arrested a woman because she was caught with some kind of illegal substance. You find out somehow that the woman didn't have any illegal substance and was set up. Now in KOTOR they would have provided you with a nice easy way to find the incriminating evidence for whoever framed her, and give it to the Turians - in ME they force you to make harder decisions.

Your options may be:

1) Kill the guards, break her free (Renegade)
2) Hack the computers, setting her free (Renegade)
3) Convince the guards to let her out because you're a Spectre (Renegade)
4) Let her rot in prison (Paragon)

Renegade and Paragon are more like 'Legal' and 'Not Legal' than 'Good' or 'Bad'. You could be doing something 'good' and still get Renegade points for it.

When I first started I was under the silly assumption that I was going to be a Paragon all the way, but after playing a bit I found that to do that I had to do things that I considered to be 'morally wrong', so I've ended up with a bit of both (though still mainly Paragon).

EDIT: That's not the best example I can think of, but I don't want to create a spoiler here. Just trust me on this.

Again, the example above was completely made up!"


Link to thread.... http://masseffect.bioware.com/forums/vi ... m=104&sp=0

Hey, this does not sound too bad. all the silly hype made me think this will be an utterly shitty game (the stupid story/premise helped), but this is not so bad. I might actually play this.
 

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