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Are you going to play Starfield?

Are you going to play Starfield?


  • Total voters
    190

Lady Error

█▓▒░ ░▒▓█
Patron
Vatnik
Joined
Jan 21, 2021
Messages
9,215
Strap Yourselves In
Tried Skyrim, Morrowind and New Vegas each for 15 minutes - hated all of them.
 

goregasm

Scholar
Joined
Aug 19, 2016
Messages
151
No. It looks terribly uninteresting and uninspired, at least what I have seen. That's coming from someone who enjoys space games and walking simulators.

Perhaps if something like Frost for FO4 comes out for starfield, but as is, it looks like another power simulator from Bethesda that I have played before.

I may be wrong, but from what I have seen, I will pass, and stick with Wildlander and Frost for my retarded Bethesda needs when they arise.
 

lycanwarrior

Scholar
Joined
Jan 1, 2021
Messages
1,212
Probably not until next year, as I will playing the upcoming Lamplighters League, AC Mirage and Colony Ship (official release) for the rest of the year. Might also get other new Ubisoft AAA titles like Crew Motorfest and Avamar FoP as well.
 

ind33d

Educated
Joined
Jun 23, 2020
Messages
987
No. It looks terribly uninteresting and uninspired, at least what I have seen.
Oblivion was generic on purpose too so you could self-insert as whatever you wanted. Starfield being generic means you can be Not Luke Skywalker, Not Malcolm Reynolds, or Not Commander Shepard without lore inconsistencies. An RPG is supposed to be about your character, not the writer's barely-disguised fetish. That's why Fallout 4 was a dumpster fire: instead of being generic, every character you made was a married idiot looking for his retarded son
 

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
5,847
No. It looks terribly uninteresting and uninspired, at least what I have seen.
Oblivion was generic on purpose too so you could self-insert as whatever you wanted. Starfield being generic means you can be Not Luke Skywalker, Not Malcolm Reynolds, or Not Commander Shepard without lore inconsistencies. An RPG is supposed to be about your character, not the writer's barely-disguised fetish. That's why Fallout 4 was a dumpster fire: instead of being generic, every character you made was a married idiot looking for his retarded son
...what? You really think that was the problem with FO4? The character's backstory? Not the shit mechanics, the idiotic worldbuilding, the god-awful writing or the ever-present casualization? I couldn't have given less of a shit about the character's backstory – that really was the least of my concerns.
 

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
7,699
No. It looks terribly uninteresting and uninspired, at least what I have seen.
Oblivion was generic on purpose too so you could self-insert as whatever you wanted. Starfield being generic means you can be Not Luke Skywalker, Not Malcolm Reynolds, or Not Commander Shepard without lore inconsistencies. An RPG is supposed to be about your character, not the writer's barely-disguised fetish. That's why Fallout 4 was a dumpster fire: instead of being generic, every character you made was a married idiot looking for his retarded son
This is what cope looks like. A game doesn't have to be generic to let the player roleplay whatever character he wants. See: Morrowind.
 

Potato Canon

Novice
Joined
Jan 1, 2017
Messages
47
The nicest thing I can say about this game is that at least it kept Bethesda distracted for a time from continuing to shit on the rotten and mutilated carcass of Fallout.
 

ultra loser

Scholar
Joined
Nov 24, 2018
Messages
128
After playing morrowind, oblivion and fallout 3 I'm convinced bethesda simply can't make a good game.
 

Ismaul

Thought Criminal #3333
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Oblivion was generic on purpose too so you could self-insert as whatever you wanted. Starfield being generic means you can be Not Luke Skywalker, Not Malcolm Reynolds, or Not Commander Shepard without lore inconsistencies. An RPG is supposed to be about your character, not the writer's barely-disguised fetish. That's why Fallout 4 was a dumpster fire: instead of being generic, every character you made was a married idiot looking for his retarded son
This is what cope looks like. A game doesn't have to be generic to let the player roleplay whatever character he wants. See: Morrowind.
Wow. So you're saying new Bethesda games are even more generic than Morrowind?

Is there anything left after the generic'ing of the generic, but hot air?
 

Spacer's Nugget

Learned
Patron
Joined
Feb 23, 2021
Messages
442
Strap Yourselves In
No.

For the same reason I have no interest in Cyberpunk 2077: I'm done with games that takes too many pages from Bungie's Destiny and the Ubisoft formula. I'm heartbroken over the state of first-person RPGs in general.
 
Vatnik Wumao
Joined
Oct 2, 2018
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17,900
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大同
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Arbiter

Scholar
Joined
Apr 22, 2020
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2,523
Location
Poland
No.

For the same reason I have no interest in Cyberpunk 2077: I'm done with games that takes too many pages from Bungie's Destiny and the Ubisoft formula. I'm heartbroken over the state of first-person RPGs in general.

CDProjekt even stopped referring to CP77 as an RPG before the release: officially it is an "action adventure" game.
 

ind33d

Educated
Joined
Jun 23, 2020
Messages
987
No.

For the same reason I have no interest in Cyberpunk 2077: I'm done with games that takes too many pages from Bungie's Destiny and the Ubisoft formula. I'm heartbroken over the state of first-person RPGs in general.
destiny has the best gunplay in a video game. it arguably has better gameplay than real life. fallout 4 and cyberpunk copying destiny just means the developers are smart. halo invented the grenade button, should we not use that because it's derivative? :obviously:
 

Spacer's Nugget

Learned
Patron
Joined
Feb 23, 2021
Messages
442
Strap Yourselves In
No.

For the same reason I have no interest in Cyberpunk 2077: I'm done with games that takes too many pages from Bungie's Destiny and the Ubisoft formula. I'm heartbroken over the state of first-person RPGs in general.
destiny has the best gunplay in a video game. it arguably has better gameplay than real life. fallout 4 and cyberpunk copying destiny just means the developers are smart. halo invented the grenade button, should we not use that because it's derivative? :obviously:
I know that Destiny wasn't the first to come up with all those things but 1) color-coded weapons/loot, 2) bullet sponge enemies (with flying HP numbers!), 3) the whole UI/UX for the PC's inventory (that you can find everywhere, from Cyberpunk 2077 to Far Cry 6, and even Deathloop). It's cancer.
 

Alex

Arcane
Joined
Jun 14, 2007
Messages
8,753
Location
São Paulo - Brasil
Oblivion was generic on purpose too so you could self-insert as whatever you wanted. Starfield being generic means you can be Not Luke Skywalker, Not Malcolm Reynolds, or Not Commander Shepard without lore inconsistencies. An RPG is supposed to be about your character, not the writer's barely-disguised fetish. That's why Fallout 4 was a dumpster fire: instead of being generic, every character you made was a married idiot looking for his retarded son
This is what cope looks like. A game doesn't have to be generic to let the player roleplay whatever character he wants. See: Morrowind.
Wow. So you're saying new Bethesda games are even more generic than Morrowind?

Is there anything left after the generic'ing of the generic, but hot air?

What are you talking about? One of the biggest selling points of Morrowind is how unique the setting is. You could complain about thousands of things about the game, but saying it is "generic" makes no sense.
 

Vic

Savant
Undisputed Queen of Faggotry Bethestard
Joined
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Messages
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[REDACTED]
What are you talking about? One of the biggest selling points of Morrowind is how unique the setting is. You could complain about thousands of things about the game, but saying it is "generic" makes no sense.
dark elves are so unique wow
 

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