Absalom
Guest
The graphics are clean, not an eyesore, and everything is immediately identifiable. Doesn't need any more work on graphics. Diminishing returns, and all that.
Nope. For example you can only guess what individual coloured splotches of land are meant to represent. If terrain has any gameplay effect, then it's a very serious problem.The graphics are clean, not an eyesore, and everything is immediately identifiable.
It's an RTS. Of course the terrain doesn't have an effect.Nope. For example you can only guess what individual coloured splotches of land are meant to represent. If terrain has any gameplay effect, then it's a very serious problem.
It's an RTS. Of course the terrain doesn't have an effect.Nope. For example you can only guess what individual coloured splotches of land are meant to represent. If terrain has any gameplay effect, then it's a very serious problem.
It's an RTS. Of course the terrain doesn't have an effect.Nope. For example you can only guess what individual coloured splotches of land are meant to represent. If terrain has any gameplay effect, then it's a very serious problem.
It's an RTS. Of course the terrain doesn't have an effect.Nope. For example you can only guess what individual coloured splotches of land are meant to represent. If terrain has any gameplay effect, then it's a very serious problem.
SPICE FIELD
Spice generally occurs along the surface and is a reddish-orange color
which distinguishes it from normal sand.
SAND
Sand is the most common type of terrain found on Arrakis. Most vehicles on
Dune are specially designed to travel upon this terrain. Sand Worms are a
danger when travelling across sand areas.
DUNES
Extensive sand dunes are formed by the constant windstorms. They are
difficult to traverse, especially for ground based units.
ROCK
Rock formations are the only terrain features that provide acceptable
building sites. Sand Worms avoid and will not cross rock formations.
MOUNTAIN
The rugged mountains are formed by layers of rock and give the otherwise
flat planet surface its only notable elevations. Mountains are impassible
to all vehicles but may be crossed by infantry units.
90% of everything is shit.Alright fine. Dune 2 and Dow had terrain effects. Do most RTS games? No.
LOL no, especially not with silly RTS games. The only good ones were real time tactics like Myth or Warhammer series90% of everything is shit.
Problem?
Alright fine. Dune 2 and Dow had terrain effects. Do most RTS games? No. Does Battle of the Sands? Not sure since the demo doesn't work, but I doubt it
... Fuck me I don't even like RTS. It's always the offhand comment on something you don't care about that comes back to bite you in the assFuck even creep in SC is terrain effects... Tacticular Staff everyone
And you won't wash this off from your hand for a long time.... Fuck me I don't even like RTS. It's always the offhand comment on something you don't care about that comes back to bite you in the assFuck even creep in SC is terrain effects... Tacticular Staff everyone