Sagus said:
kris said:
I'd mostly agree on the Terrans. they look a bit more sleek. The protoss on the other hand only have increased the amount of "crystaline", they never were bulky. Look more at the videos for the first to see how they had them sleek with thin joints. Was more that the graphical limitations on the first made every single unit look bulky in starcraft 1.
If I were to assume, I'd say he meant 'bulky' in design, not in physical builds. In SC1 they looked like aliens with augmentative devices, while in SC2 they're all sharp edges and menacing stare clad in high fantasy armour.
Details, I guess. And SC2's being custom-tailored for the biggest market (asian cybersports), so who cares about some grumpy sci-fiers, right? Right.
Starcraft is first and foremost an esport to be played competitively online. That's where it sits in the Blizz stable, and if it takes off, that will be why. Starcraft's persistence isn't because of its singleplayer, it is because it is one of the greatest multiplayer spectator-RTS ever made. It fits hte Korean pro circuit perfectly, as they actually watch it on TV as a competitive sport - and frankly as sad as that seems, a part of me goes 'major fucking props' for that. Out of the few folk I know involved in the Korean circuit, the general view over there is that WC3 (with TFT) is actually more complex due to the addition of hero-harassment, and the increased complexity introduced by better implementation of guerilla tactics and hit-n-run harassment / economic-starvation tactics outweighing the complexity lost through WC3's failure to implement terrain-usage on the SC scale. However, SC kicks WC3's ass as a spectator RTS, and has a far more 'sensible' (not easier, but sensible) learning curve because the rock-paper-scissors mechanics are far more intuitive. You can take a brief look at the graphical design and abilities of a unit in Starcraft and instantly have a good idea of what units it will counter and what it will be vulnerable to. Gee, what will zerglings suffer against - ooohhh those armoured flamethrowing bats might toast them.
WC3 on the other hand has a neatly complex, but utterly unintuitive countering mechanics - aboms such agains everything but counter bears (which against most things are a much better T3 melee than aboms). undead pults smash huntresses, when it looks like it should be the other way around. Ghouls as high-dps ultra-fast melee look like the perfect counter to rifles-casters, but get beaten by rifles and pwned by casters until the tier 3 upgrades and destroyer support. For someone watching the game it looks like an utterly random set of counters, making the game unintelligible.
Graphics is neither going to make nor break SC2. If their main market is Koreans, then power to them for aiming it at them. It's hard for me to be cynical about that. In this area, Koreans aren't a bunch of casual noobs dumbing down their favourite games into FPS shite. THose guys are as passionate about SC as we are about Fallout - probably more so. They live and breath it, watch it on tv, worship the top players as sports stars. Fuck, the west isn't the centre of everything, and if there ever was a franchise where the Koreans should bea ble to raise their hands and go 'market to us, buttwads', it's this/. Hell, if fallout fans were as rabid as Korean starcraft fans, Bethesda would hvae been too AFRAID to buy the FO license.
As it is, I'm MUCH more worried about hte gameplay. That could sink both the game AND blizzard. Those Koreans aren't going to be so forgiving as Blizz might think. WoW has made them lazy - their RTS fans have a much more hardcore centre, who have given them massive free publicity over the years. I'm not flaming you for bringing bad news on graphics. But I'd REALLY be grateful if someone could post a series of what we know about hte multiplayer. Because if they pander to the Korean market for multiplayer, then thats 3 shades of awesome. I just don't think they have the personnel or the attitude to do that anymore. And that's why I'm worried that it might be one of my biggest gaming disappoinments yet:-(