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I already changed my opinion on a few things after reading your comments
This is the most impressive thing I've read in my life
I already changed my opinion on a few things after reading your comments
Hines makes me hate Bethesda even more than their games warrant, but when I calm down and think about it, the difference between modern Bethesda and modern Bioware is that Toddler seems like someone who - if he wasn't a professional game lead designer - wouldn't be all that different to the Codexers, with a clear obsession about one old-school game he still considers the greatest ever made (Ultima VII), and a clear vision of what is quite definitely a game (and I'd still argue, definitely an rpg, albeit a simplified action one). He just (1) likes money, lots of money, and (2) doesn't have the talent to achieve the former while maintaining any sort of monocle elements. Bioware, with a few notable exceptions, seems like they're embarassed that they're even in the game-making business, and would ditch it in a second if someone gave them all a contract to work on the next Uwe Boll film.
I think Morrowind was a fluke.
Then Fallout's chastity would've been safe!Probably because if Morrowind had failed ZeniMax and Bethesda would've gone bankrupt.
We need to crowdfund a time machine and correct history.Probably because if Morrowind had failed ZeniMax and Bethesda would've gone bankrupt.
Heh, be careful what you wish for. In a decade, Bethesda has developed one Fallout game. Another company might have produced reams of shovelware by now.
You know, Skyrim is a greater game than Morrowind, no doubt. I'm not talking about RPGs, obviously - all games in the TES series are horrendous as RPGs, bordering on the intolerable. Morrowind was the first one that I could play, albeit with some suffering. Oblivion was even worse... That is, until I installed multiple MODs and, in fact, it has become a much more enjoyable experience. Then came Skyrim, further enhancing the gender of hiking simulators.
And that's all they are: hiking simulators, nothing more. The RPG 'systems' are terrible, the combat sucks, the plot is a disgrace.
-How was your thieving experience in Skyrim?
-Spells.
incline because there are no other games like that
incline because reasons
mechanically every new game from TES gets worse.
from quest design standpoint every TES gets worse with each new installment
world size it grows with absolutely nothing in value beside pretty landscapes full of potato caves
I have to agree with this, and it's been said many times before. They have no competition when it comes to the total package of production, scale, content, freedom, etc.But it's true, there aren't any other games like the ones Bethesda makes. If there were, Bethesda would probably be blown out of the water pretty quickly (see New Vegas).
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I don't think Skyrim is a poor game. Disappointing in terms of what we know can be done, but if I had never been spoiled by Morrowind and Daggerfall, I probably would be impressed.
Vanilla Oblivion is just dog anus. It's one of the worst RPGs ever made that wasn't made for less than 100 bucks. And I say this having had a Sega Master System, that's how bad the game is. Skyrim may be dumbed down, but OB is just dumb. Every inch of the game oozes stupidity. Even the mr. potatohead characters look like they have mental deficiency. I think they use Oblivion now to explain why argumentum ad populum is fallacy. If Skyrim commits some crimes, Oblivion commits atrocities. It's pretty much the poster child for Decline. It's the point from which I knew the gaming media was full of shills, hucksters, cheerleaders, and dilettantes. Even now, when someone speaks favorably of Oblivion I leave the room or shut down my computer, which ever reactions suits the occasion. The former because I don't want to hurt anyone, the latter because I can't. Fuck that all singing, all dancing crap of the world.
This thread actually made me reinstall Skyrim and play for a few minutes. Boy, this game could have been soooo goooooooddd! Easily could have been one of the best i've ever played. But there are so many stupid little design decisions hiding in every corner, so many abandoned virtues its precursors already got right. All these minor flaws add up to the fact that every single thing you encounter will be the most generic and boring shit ever. I was immediately reminded why I never had the willpower to finish it. It is like the retarded child you gave birth to. You still love it and all, but you feel deeply embarrased and disappointed, because it carries the same potent genes as its brothers, it will never become as strong and mature as them, no matter how much medical treatment it receives. It just looks at you with a dim-witted smile, cross-eyed, drooling, and babbling "FUS RO DA". (Still better than the despised adopted mutant child you hide in your attic and feed with buckets full of fish heads, that is TESO).
This post actually made me reinstall Morrowind again.
Since someone commented on it, I'll explain better the point about mods.
First, moddability is not "granted" for games in general. Not all games are easily moddable, actually we've also seen companies *prohibit* mods in the past. Bethesda has never been that short-sighted in this regard.
Second, moddability is totally in line with the basic appeal of the game.
The game is a large sandbox virtual world (warts and all), where people who are into this kind of thing have fun doing whatever.
On a meta-game level though, it's also a sandbox program gamers and modders like to mess with freely.
So yes, mods do enter the equation, because they're part of the fun (to some), and the philosophy of the game is such that it attracts a very large number of modders, sometimes for amazing collaborative efforts.
In the end, many gamers have bought a mediocre (admittedly) game but also a service of sorts that they may enjoy.
In this sense, I think simply rating the Vanilla game might be misleading, since the Vanilla experience literally isn't everything it has to offer - while I will concede that Vanilla Skyrim was really derpy in a lot of aspects (still it connected with a lot of people from the start, let's not forget that).
I respect Bethesda: as I said before and as it's been said in this thread, they do their own thing in an uncompromising way (mostly) and that has value.
You won't get tons of quality stuff from them, but you'll get most of what you can reasonably expect, and you won't get lied to.
Compare this to the pure scam that was DA2, for instance.