spekkio
Arcane
- Joined
- Sep 16, 2009
- Messages
- 8,296
Guzu switches to Chemist:
And picks up abilities and equipment:
Bee stays Squire and does the same:
Steve turns into a Chemist:
And prepares for upcoming battles:
Alrighty people, the time hath' cometh'!
03. Mandalia Plain
From left to right: WC, Bee, Guzu and Ramza.
Video 009a. Mandalia Plain part 1
Video 009b. Mandalia Plain part 2
26m35s fuck yeah!
So, it was the 2nd and probably last 'battle video'. From now on, I will stick to the screenshots. :/
Anyway - this video contains a shitload of important things:
- our first allied unit:
But due to the votes:
He's fucked.
(If you choose to help him, he will act much more intelligent than in the video - he will run into our direction)
But it's not that important - he's immortal anyway.
- our first furry enemy:
- our first sexy enemy thief:
- our units testing their new abilities:
- WC finding his 1st treasure:
- Bee kicking some ass:
- Guzu playing with a kitty:
- Bee kicking more ass (1st kill):
- WC realizing that 'Beatdown' actually sucks ass:
- and dealing with it (1st kill):
- Bee failing her saving throw against enemy sexual advances:
- Ramza knocking some sense into her...
- Guzu being damn useful:
- WC becoming a victim of kitty's dirty claws:
- Bee kicking even more ass:
- Guzu looting some corpses:
- Bee kicking MOAR ass:
- WC assimilating enemy's spirit:
- Bee ass-kicking for the last time:
ITZ over:
From now on, battle descriptions should look like the thing above.
Unless you really want to watch the videos. Yeah, right - nobody watches them. :/
Anyway, we've survived!
And due to two units (Ramza and Bee) reaching Lv3 Squire...
Two new jobs available!
Knight
Uses swords to unleash the Arts of War. Can equip heavy armor.
Requires: Squire Lv3
a) Action abilities (Arts of War):
1) Powersap (200): Reduces target's physical attack power (range 3, 6 MP)
2) Mindsap (200): Reduces target's magickal attack power (range 3, 6 MP)
3) Speedsap (200): Casts Slow at target (range 3, 6 MP)
4) Magicksap (100): Drains target's MP (range 3, 6 MP)
5) Rend Weapon (300): Destroys target's weapon (weapon's range)
6) Rend Helm (100): Destroys target's headgear (weapon's range)
7) Rend Armor (250): Destroys target's clothes/armor (weapon's range)
8) Rend Shield (100): Destroys target's shield (weapon's range)
b) Reaction abilities:
1) Counter (200): Physical attack = physical counterattack
c) Support abilities:
1) Defend (50): Adds 'Defend' command
2) Equip Heavy Armor (300): Equip helms and armor regardless of job
3) Equip Shields (150): Equip shields regardless of job
4) Equip Swords (300): Equip swords regardless of job
d) Movement ability: none
Archer
Uses bows to attack from a long range. May aim for higher damage.
Requires: Squire Lv3
a) Action abilities (Aim):
1) Aim +1 (70): Aims for increased damage. Attack power increases with charge time.
2) Aim +2 (100): -||-
3) Aim +3 (120): -||-
4) Aim +4 (150): -||-
5) Aim +5 (200): -||-
6) Aim +7 (300): -||-
7) Aim +10 (350): -||-
8) Aim +20 (400): -||-
b) Reaction abilities:
1) Adrenaline Rush (450): Speed increase at HP loss
2) Archer's Bane: (250): Dodge arrow and bolt attacks
c) Support abilities:
1) Equip Crossbows (200): Equip crossbows regardless of job
2) Concentration (300): Makes attacks unblockable - target will always be hit.
d) Movement ability:
1) Jump +1 (100): Increases Jump by 1
Massive .
Let's continue to the next location:
Video 010. Reunion with Dycedarg
Dycedarg is my hero!
Video 011. At Eagrose Castle
So... What's wrong with the new translation, again?
Anyway - it looks like we have to go back:
But let's check out the new city first. Nothing new in tavern, but shop is another story:
A crossbow, some boots and 1st set of armor!
Too bad that only 3 jobs can use heavy armor:
Now for the best part...
Ramza stays Squire, learns Salve, Move+1 (Squire) and Defend (Knight), equips new weapon:
And here he motherfucking is!
Delita and Argath learn some new skills as well (let's skip them since they're guests...):
BTW, Argath has some p. weird abilities for a Squire:
Now for the rest of the team.
Bee:
[Job]: [Abilities learned]
Squire: Focus, Blitz, Parry
Chemist: Ether, Antidote, Echo Herbs, Reequip
Knight: Virgin (a.k.a. Crispy)
Archer: Crispy
Aislin: nothing new (Crispy as fuck)
Mrowaksu: nothing new (Crispy as fuck)
Warcupine:
Squire: Rush, Stone, Beatdown, Parry
Chemist: Potion, Phoenix Down, Reequip, Treasure Hunter
Steve:
But nothing new.
Paco: nothing new (Crispy as fuck)
Guzu:
Squire: Stone, Steel, Parry
Chemist: Potion, Ether, Phoenix Down, Reequip
Bane: nothing new (Crispy as fuck)
That's it for now.
There's a high chance that on the way to Dorter we're going to bump into a random encounter.
In that case...
Who wants to go (5 units)?
You know what to do...
And picks up abilities and equipment:
Bee stays Squire and does the same:
Steve turns into a Chemist:
And prepares for upcoming battles:
Alrighty people, the time hath' cometh'!
03. Mandalia Plain
From left to right: WC, Bee, Guzu and Ramza.
Video 009a. Mandalia Plain part 1
Video 009b. Mandalia Plain part 2
26m35s fuck yeah!
So, it was the 2nd and probably last 'battle video'. From now on, I will stick to the screenshots. :/
Anyway - this video contains a shitload of important things:
- our first allied unit:
But due to the votes:
He's fucked.
(If you choose to help him, he will act much more intelligent than in the video - he will run into our direction)
But it's not that important - he's immortal anyway.
- our first furry enemy:
- our first sexy enemy thief:
- our units testing their new abilities:
- WC finding his 1st treasure:
- Bee kicking some ass:
- Guzu playing with a kitty:
- Bee kicking more ass (1st kill):
- WC realizing that 'Beatdown' actually sucks ass:
- and dealing with it (1st kill):
- Bee failing her saving throw against enemy sexual advances:
- Ramza knocking some sense into her...
- Guzu being damn useful:
- WC becoming a victim of kitty's dirty claws:
- Bee kicking even more ass:
- Guzu looting some corpses:
- Bee kicking MOAR ass:
- WC assimilating enemy's spirit:
- Bee ass-kicking for the last time:
ITZ over:
From now on, battle descriptions should look like the thing above.
Unless you really want to watch the videos. Yeah, right - nobody watches them. :/
Anyway, we've survived!
And due to two units (Ramza and Bee) reaching Lv3 Squire...
Two new jobs available!
Uses swords to unleash the Arts of War. Can equip heavy armor.
Requires: Squire Lv3
a) Action abilities (Arts of War):
1) Powersap (200): Reduces target's physical attack power (range 3, 6 MP)
2) Mindsap (200): Reduces target's magickal attack power (range 3, 6 MP)
3) Speedsap (200): Casts Slow at target (range 3, 6 MP)
4) Magicksap (100): Drains target's MP (range 3, 6 MP)
5) Rend Weapon (300): Destroys target's weapon (weapon's range)
6) Rend Helm (100): Destroys target's headgear (weapon's range)
7) Rend Armor (250): Destroys target's clothes/armor (weapon's range)
8) Rend Shield (100): Destroys target's shield (weapon's range)
b) Reaction abilities:
1) Counter (200): Physical attack = physical counterattack
c) Support abilities:
1) Defend (50): Adds 'Defend' command
2) Equip Heavy Armor (300): Equip helms and armor regardless of job
3) Equip Shields (150): Equip shields regardless of job
4) Equip Swords (300): Equip swords regardless of job
d) Movement ability: none
Uses bows to attack from a long range. May aim for higher damage.
Requires: Squire Lv3
a) Action abilities (Aim):
1) Aim +1 (70): Aims for increased damage. Attack power increases with charge time.
2) Aim +2 (100): -||-
3) Aim +3 (120): -||-
4) Aim +4 (150): -||-
5) Aim +5 (200): -||-
6) Aim +7 (300): -||-
7) Aim +10 (350): -||-
8) Aim +20 (400): -||-
b) Reaction abilities:
1) Adrenaline Rush (450): Speed increase at HP loss
2) Archer's Bane: (250): Dodge arrow and bolt attacks
c) Support abilities:
1) Equip Crossbows (200): Equip crossbows regardless of job
2) Concentration (300): Makes attacks unblockable - target will always be hit.
d) Movement ability:
1) Jump +1 (100): Increases Jump by 1
Massive .
Let's continue to the next location:
Video 010. Reunion with Dycedarg
Dycedarg is my hero!
Video 011. At Eagrose Castle
So... What's wrong with the new translation, again?
Anyway - it looks like we have to go back:
But let's check out the new city first. Nothing new in tavern, but shop is another story:
A crossbow, some boots and 1st set of armor!
Too bad that only 3 jobs can use heavy armor:
Now for the best part...
Ramza stays Squire, learns Salve, Move+1 (Squire) and Defend (Knight), equips new weapon:
And here he motherfucking is!
Delita and Argath learn some new skills as well (let's skip them since they're guests...):
BTW, Argath has some p. weird abilities for a Squire:
Now for the rest of the team.
Bee:
[Job]: [Abilities learned]
Squire: Focus, Blitz, Parry
Chemist: Ether, Antidote, Echo Herbs, Reequip
Knight: Virgin (a.k.a. Crispy)
Archer: Crispy
Aislin: nothing new (Crispy as fuck)
Mrowaksu: nothing new (Crispy as fuck)
Warcupine:
Squire: Rush, Stone, Beatdown, Parry
Chemist: Potion, Phoenix Down, Reequip, Treasure Hunter
Steve:
But nothing new.
Paco: nothing new (Crispy as fuck)
Guzu:
Squire: Stone, Steel, Parry
Chemist: Potion, Ether, Phoenix Down, Reequip
Bane: nothing new (Crispy as fuck)
That's it for now.
There's a high chance that on the way to Dorter we're going to bump into a random encounter.
In that case...
Who wants to go (5 units)?
You know what to do...