Data4
Arcane
The conversation system plays out like most Western role-playing games, with a list of options to choose from at certain breaks in the dialogue. Using this conversation system, we informed Sarif that we intended to approach the situation using nonlethal tactics. He then told us what to expect from the warehouse's layout and asked whether we'd prefer to go with the long-range tranquilizer rifle or the short-range stun gun. Rifle, please.
Nod to the first game or a ripoff?
The only issue we had was with the power gauge. Each skill, including cloaking and seeing through walls, uses up a portion of your overall power gauge, which you can think of as Jensen's internal batteries. And that makes sense: These are special technologies that require power to use. But sneaking up behind an enemy and performing a stealth takedown on him is also one of the things that consumes power, even though you're often just giving him a good old-fashioned judo chop to the neck. The only way to fully replenish these power cells is to find consumables scattered about, such as energy bars.
Hmm... is this a fair trade for health re-gen?
Full article here: http://www.gamespot.com/pc/action/deuse ... 3B4&page=1