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More MCA Codex Trolls.... INCOMING!

sgc_meltdown

Arcane
Joined
May 8, 2003
Messages
6,000
Dnjeo.png
---->
QTUFX.png


our codex emoticon beauty saloon specialists guarantee dramatic results in less than one week
 

Stinger

Arcane
Joined
Aug 13, 2011
Messages
1,366
I love that it was a team effort to get to the final result.

Great job guys
uPpdX.png
 
Joined
Oct 19, 2010
Messages
3,524
Now shrink them all down because they are far too big. Otherwise, good work and what I like most is how they all fit with the forum style format. I'm sure there aren't many forums out there who can boast their own custom-made and culturally relevant emoticons
 

LundB

Mistakes were made.
Joined
Jan 2, 2012
Messages
4,160
Now shrink them all down because they are far too big. Otherwise, good work and what I like most is how they all fit with the forum style format. I'm sure there aren't many forums out there who can boast their own custom-made and culturally relevant emoticons

This one is pretty similar in size to the original. I sort of like the current size (for some reason I think it has more character), but here's a slightly shrunk version, to compare. I'm not sure it's even 100% relevant, since I don't think it's been decided whether these are replacement emotes, or just a nice little thing to have.


QTUFX.png
:what:
NduyR.png


EDIT: Almost forgot that I made this one emote sized ages ago, but I don't know if it really fits as a replacement for anything. I mainly resized it because I wanted to use it myself from time to time:
KHLJt.png

I love that it was a team effort to get to the final result.
Great job guys .

Yeah, I liked that too. I think in the end it was MCA's initial sketch, my colours and altered outline (plugging gaps, thickening certain areas, and improving areas of less detail), your improved tilt, and sgc_meltdown's glow.

Of course, I can't be 100% sure what versions were used anymore because, well:

G6H0Q.jpg


And that's only my own iterations (admittedly, at least 6 of them are just resizes).

Anyway, I enjoyed the collaboration. I think it turned out better than it would have if we had worked individually (at the very least, it came out better than I would have done by myself). That's the proof of good teamwork.
:bro:
 

zeitgeist

Magister
Joined
Aug 12, 2010
Messages
1,444
I'm going to put one of them in an ice cube.

:rpgcodex:
The rest should ideally be proportional to this one, I agree with Excommunicator that they're way too big as is.

Btw, how come no one asked for a custom one with posters with no avatar? Perhaps having a nice looking codex troll avatar as the default option might discourage new posters from choosing ridiculously inappropriate avatars at account creation?
 

sgc_meltdown

Arcane
Joined
May 8, 2003
Messages
6,000
I thought you meant that he looked like he was wearing an SS uniform for a second there.

now that you mention it
that expression and pose is quite gestapo officer worthy
14343d7c.png

(subtleties of expression unfortunately lost once again with size reduction beyond this point)
 

LundB

Mistakes were made.
Joined
Jan 2, 2012
Messages
4,160
Okay, now to fix the eyes on this one, maybe crop out the bottom and the elbows?

Stinger already gave it a try:
2IZRT.png

My main issue with this one would be that it's not based on the nice outlines. However, it's not really noticeable when downscaled to the size it'd actually be used at (Though the current miniaturised version is actually a bit smaller than the current one, so having it slightly larger might be better).

Q2fMc.png
:hmmm:

At that size, the weirdest thing is how one arm is noticeably much thinner than the other. Also the brownish patch just looks a bit odd to me, but that may be a personal opinion thing.
 
Joined
May 6, 2009
Messages
1,876,064
Location
Glass Fields, Ruins of Old Iran
Also, it's probably because of the stick arms, but the troll looks very tense, as if his rms were in the air instead of resting on a table like the PBF guy. The versions with the rounded right elbow alleviates this a bit.
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,505
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I don't think it should be miniaturized. The original has quite a large head.
 

Stinger

Arcane
Joined
Aug 13, 2011
Messages
1,366
I'll make some tweaks when I get back to my comp with photoshop and the tablet (Saturday).

Also the brownish patch just looks a bit odd to me, but that may be a personal opinion thing.

I was basing it off the highlights on this guy:rpgcodex:

I'll do a couple of different versions of him and we can decide on the final copy at the end.
 

LundB

Mistakes were made.
Joined
Jan 2, 2012
Messages
4,160
I just made a quick and dirty edit of Felipepepe's version (done with the nice outlines), adding some outline detail, shifting the facial expression to not stare straight at you, and editing the colours to be more similar to Stinger's. It's not perfect, and there are aspects of Stinger's I prefer, but since it has the less jagged outlines, it could be a useful jumping off point.

:hmmm:
zSVoI.png
KDa6u.png
rxfKN.png
Q2fMc.png
 

Stinger

Arcane
Joined
Aug 13, 2011
Messages
1,366
Did you apply blur to my version LundB or my eyes getting terrible?

Blurring tends to make things look a lot worse, especially when it's cel shaded.

Soon as I get back I'll reapply my shading to FeeltheRads' lineart. But I think your version looks better apart from the shading on the face and the facial expression, maybe just copy the head of mine and paste it over the head on yours and I'll neaten up the lineart from there on Saturday.
 

LundB

Mistakes were made.
Joined
Jan 2, 2012
Messages
4,160
Did you apply blur to my version LundB or my eyes getting terrible?

Blurring tends to make things look a lot worse, especially when it's cel shaded.

Soon as I get back I'll reapply my shading to FeeltheRads' lineart. But I think your version looks better apart from the shading on the face and the facial expression, maybe just copy the head of mine and paste it over the head on yours and I'll neaten up the lineart from there on Saturday.

I didn't blur it. However, since I was throwing things together fast, I just used Imgur's resize function to shrink yours a tiny bit so that they'd be the same size (Only the big one, I sized the little one of my version to match yours). I think Imgur blurs stuff a bit when resizing for some reason. Which is a pity, because otherwise, it'd be a lot faster to test out how various sizes look on a web page than doing the resizing and saving to disk, then uploading for each size experiment. As it stands though, it's not especially useful.

I agree that the shading on yours looks better, I didn't really do much shading-wise, just a few edits to Felipepepe's shading to make it work with the recolouring I did. What I did with this troll was mostly lineart improvement, followed by colour changes and a slight shift of facial expression. I also waffle back and forth between thinking the facial expressions look pretty much the same, and thinking yours looks a little bit better.

What I may attempt later today is similar to what you suggest. I'm thinking of copying your guy's head and pasting it into a new layer, to use as a guide for area selection (for shading), then deleting it. That way the lineart I currently have is preserved, but the shading is improved. I only do pretty rudimentary shading (until people explicitly asked for hard shadows, I was content to be lazy and just wave the burn tool around for a bit), so I figure come Saturday, if it's not quite there, you (or someone else if earlier) could neaten it up. If I don't post the highest-res version I have, I'll PM it to you, so that you don't have to work with tiny shit (I probably should have done that with the wtfamIreading troll, since I had an absolutely huge one, but whatever, it turned out ok).

Sound good, or is there some big flaw I've overlooked?
 

Zed

Codex Staff
Patron
Staff Member
Joined
Oct 21, 2002
Messages
17,068
Codex USB, 2014
make the tie another color. unless of course you intend to make it look gay.
 

LundB

Mistakes were made.
Joined
Jan 2, 2012
Messages
4,160
make the tie another color. unless of course you intend to make it look gay.

I saw it only as a tie until you said that. I still think it just looks like a tie unless you're actively looking for gayness, but since so much of the Codex does exactly that, it may be a good idea to change it.

When I do the edits, I'll make a version with a tie the same red as the PBF original, though I'm not sure if that will look good with the red of the troll. This could take some experimentation. I'll keep a version with the current red tie as well though, since there's a chance it'll just look better.
 

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