-=DarlSephiroth666=-
Educated
- Joined
- Apr 16, 2010
- Messages
- 250
I thought you were an English major or something, SMA. I'm disappoint.
-=DarlSephiroth666=- said:I thought you were an English major or something, SMA. I'm disappoint.
ScottishMartialArts said:Meh, I agree with him.
-=DarlSephiroth666=- said:Video games are centered around gameplay. The graphics, music, etc are just that, eye/ear candy. You can remove/simplify them, and the gameplay will still be the same.
Gameplay, however, means player skills, competition, etc. Can soccer be art? No, it can't, no matter how pretty the soccer field where it's played is.
But did he think it was art?Zed said:roger ebert thought The Knowing was good so what the fuck does he know
Such as? Watching a cut-scene?Robot said:Soccer has no aspect that allows it to communicate something beyond the confines of that gameplay, or something "more than itself".
He also liked the Phantom Menace.Zed said:roger ebert thought The Knowing was good so what the fuck does he know
-=DarlSephiroth666=- said:Such as? Watching a cut-scene?Robot said:Soccer has no aspect that allows it to communicate something beyond the confines of that gameplay, or something "more than itself".
Pretty much. I can't help but roll my eyes whenever somebody recommends playing a game "for the story" - I have yet to see any game rise to the quality of some books I've read, and I'm hardly a well-read person.ScottishMartialArts said:Seriously. By and large, gamers spend their time playing games instead of reading great literature.
Vaarna_Aarne said:I myself think that games have the most potential as art when they're used a narrative platform, as demonstrated by PS:T, Grim Fandango, the Monkey Island trilogy, Legacy of Kain series, KotOR2 and MotB.
Multi-headed Cow said:ScottishMartialArts said:Meh, I agree with him.
-=DarlSephiroth666=- said:Art is connected to aesthetics, it has to evoke some kind of emotions, be it rapture or disgust. That's why dull things can't be art.Clockwork Knight said:people have this notion that "art" means "good art", just like "rpg" means "good rpg"
But isn't writing/narrative arc a different medium? It's only complementary to gameplay. Video games are based around gameplay, the story is just flavor. Unless you're talking about "interactive movies", of course.Robot said:Yes, but more obviously any writing or even just the narrative arc or arcs themselves.-=DarlSephiroth666=- said:Such as? Watching a cut-scene?Robot said:Soccer has no aspect that allows it to communicate something beyond the confines of that gameplay, or something "more than itself".
http://en.wikipedia.org/wiki/AestheticsRadisshu said:If theater is art, then sitcoms are art. If Michelangelo is art, so are the drawings I made as a child. If Bach is art, so is My Chemical Romance.
ScottishMartialArts said:Classics, which is actually the better field for budding grammar nazis, since you actually study grammar in Latin and Greek, where as such "restrictive rules" have long since fallen out of instructional fashion in English departments.
art = art
good art = good art
bad art = bad art
-=DarlSephiroth666=- said:http://en.wikipedia.org/wiki/AestheticsRadisshu said:If theater is art, then sitcoms are art. If Michelangelo is art, so are the drawings I made as a child. If Bach is art, so is My Chemical Romance.
What a pleb.
However, all of my examples also possessed good execution (writing) of the said story, and many instances of excellent presentation by voice acting as well. This alone sets it apart from a kindergarten play. The thing is, these games are on the same line as good novels and movies, but they also do things differently.Lumpy said:Vaarna_Aarne said:I myself think that games have the most potential as art when they're used a narrative platform, as demonstrated by PS:T, Grim Fandango, the Monkey Island trilogy, Legacy of Kain series, KotOR2 and MotB.
Also, guys, if a game has a good story that might make a good novel, it isn't necessarily art - much like a kindergarten interpretation of Romeo and Juliet won't be art, even though the source material is.
-=DarlSephiroth666=- said:But isn't writing/narrative arc a different medium? It's only complementary to gameplay. Video games are based around gameplay, the story is just flavor. Unless you're talking about "interactive movies", of course.Robot said:Yes, but more obviously any writing or even just the narrative arc or arcs themselves.-=DarlSephiroth666=- said:Such as? Watching a cut-scene?Robot said:Soccer has no aspect that allows it to communicate something beyond the confines of that gameplay, or something "more than itself".