Warden
Arbiter
adron said:isn't getting involved in an environment or story a form of roleplay?
No. Do I roleplay if I read a book?
I'm merely interacting with this new world.. if you want to call that roleplay...
adron said:isn't getting involved in an environment or story a form of roleplay?
Warden said:MF said:How old are you?
God, try to be more original. This question is used by every single retarded fetus on Battle.net as a synonym for "you suck!!11". How low can you go..
Warden said:SkeleTony said:@ The OP:
If you break down terms/words into their separate components(prefix, suffix etc.) to try and understand what they mean, you come away with poor understanding of the terms. "Politics" comes from the Greek "Poly" meaning "many" and "ticks" which are small blood-sucking insects. So "politics" must therefore mean "many small, blood-sucking insects". Pretty funny but not accurate as far as real understanding of the word goes.
Similarly "roleplaying game" does NOT = "a game where you play a role(like an actor in a play". RPGs are, were and always have been, at their core tactical, stat-based simulation games. Players use 'characters' which are composites of numerically quantified attributes & skills to try and overcome challenges.
If you read carefully before accusing someone of something he didn't say you'd notice that I, in fact, think that rpgs are as you described them in your last sentence.
But I guess it's more easy to philosophate out "cool" stuff (like most codexers do) than trying to be simple, read with comprehension, and get to the point without all the fluff.
adron said:I don't play role-playing games to "immerse" myself in a made-up role of a pixelled image - I do it for the challenge, combat, story, environment.
isn't getting involved in an environment or story a form of roleplay?
That's the point. Reading usually isn't interactive and bidirectional - which roleplaying requires - but playing a game is.Warden said:adron said:isn't getting involved in an environment or story a form of roleplay?
No. Do I roleplay if I read a book?
I'm merely interacting with this new world.. if you want to call that roleplay...
It's not an accurate form of roleplaying because of its simplicity. Just like, for example, climbing a 1 feet rock isn't "rock climbing". But please don't pretend that there's a big difference between hunting down demonic alien beings in DOOM and hunting down demonic undead beings in Diablo. Diablo isn't role-playing either. It may have a few more stats and variables than DOOM, but your activity is so limited in scope that just like for DOOM, it can't be called role-playing.SkeleTony said:Isn't hunting down demonic alien beings in DOOM a form of roleplay?
I think every game can be placed on a role-playing scale (maybe except for abstract ones such as Tetris - or you can place it on "zero").In fact every single game ever created is now a "roleplaying game" and no one can have any idea what teh fuck anyone else is talking about when they say they enjoy RPGs/cRPGs anymore.
That is correct.LARPing is certainly "roleplaying" but it is by no stretch of the imagination 'roleplaying gaming'. The latter involves character generation(and improvement/development) of composite quantified attributes where players pit their strategically developed collections of quantified stats, tactically against various quantified challenges.
Yes, LARPing usually doesn't satisfy the conditions for "game", but in the same way, Diablo (or many other dungeon crawlers) doesn't satisfy the conditions for "roleplaying".The former(LARP) involves losers wearing costumes made of aluminium foil and drapery embarrassing themselves in public places while trying to manage some faux Shakespearean dialog.
Why roleplaying complexity is higher in SS2 than in Diablo by whole 5 points?Hory said:
*Subjective ratings apply.
Hory said:It's not an accurate form of roleplaying because of its simplicity. Just like, for example, climbing a 1 feet rock isn't "rock climbing". But please don't pretend that there's a big difference between hunting down demonic alien beings in DOOM and hunting down demonic undead beings in Diablo. Diablo isn't role-playing either. It may have a few more stats and variables than DOOM, but your activity is so limited in scope that just like for DOOM, it can't be called role-playing.SkeleTony said:Isn't hunting down demonic alien beings in DOOM a form of roleplay?
I think every game can be placed on a role-playing scale (maybe except for abstract ones such as Tetris - or you can place it on "zero").In fact every single game ever created is now a "roleplaying game" and no one can have any idea what teh fuck anyone else is talking about when they say they enjoy RPGs/cRPGs anymore.
That is correct.LARPing is certainly "roleplaying" but it is by no stretch of the imagination 'roleplaying gaming'. The latter involves character generation(and improvement/development) of composite quantified attributes where players pit their strategically developed collections of quantified stats, tactically against various quantified challenges.
Yes, LARPing usually doesn't satisfy the conditions for "game", but in the same way, Diablo (or many other dungeon crawlers) doesn't satisfy the conditions for "roleplaying".The former(LARP) involves losers wearing costumes made of aluminium foil and drapery embarrassing themselves in public places while trying to manage some faux Shakespearean dialog.
But it doesn't increase it's roleplaying complexity. H-L2 has decent story and characters, but it doesn't make it any more of an RPG.Hory said:5 points out of 100 aren't a big deal. I considered that in SS2 the story is better developed and your involvement in it more significant and personal (e.g. the audio logs). In Diablo it just feels like a distant and generic excuse to have dungeon crawling.
Only by the virtue of to-hit rolls.SkeleTony said:I would also add that, While Diablo has it's problems(too simple and real time) it is certainly closer to a RPG than SS2
SkeleTony said:I DID read carefully and I DID understand that you and I were in agreement. I am sorry if I was unclear and came off as a contrarian. My comment was meant as an elaboration/clarification, not as an accusation directed as you.
MasPingon said:No , really. I also want to know if it's a personality problem or just a retardation
You are just a powergamer then. Just like the majority of players I guess. I does not mean others can`t enjoy the other aspect of it. It is more about crafting your own story and explore different possibilities.Warden said:And one more time about why roleplaying doesn't mean much to me: When I play a (roleplaying) game, and I'm faced with a choice, tactical decision, path to take etc. - I don't start thinking; what would my rogue/fighter/barbarian from West Harbour with an xy background (which is totally irrelevant to me) do. Instead, I am thinking - what would benefit mostly my character in terms of xp and loot, to be as strong as possible and achieve a flawless victory. I don't see any benefit in "roleplaying" that West Harbour character - like, oh no, he would never accept that evil quest for that evil person (bye bye 10 000 xp). I simply wouldn't enjoy being limited by my character background. Therefore, I always try to make the best choice and roleplaying just isn't a factor in that because it's not a part of the game mechanics. That avatar (my character) is just me in the game's universe - an avatar I enjoy playing as which serves to overcome challenges. I simply don't see any reason why to limit myself with self imposed rules about what would he do and what wouldn't he do. I decide, not his background.
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I would also add that, While Diablo has it's problems(too simple and real time) it is certainly closer to a RPG than SS2 and DOOM and the like.
RPGs are, were and always have been, at their core tactical, stat-based simulation games.
S8, don't be silly. Diablo has thousand more things in common with a dungeon crawl than anything else.
SS2 is just a shooter with stats and a story. Or actually, it's more like First Person Adventure/Horror Shooting Game.
Ah come on man. Do we really need to argue this? Diablo is an action RPG, SS2 is a First Person Adventure as Nintendo would call it, or to give it some more credit, an FPS with RPG elements.
That said, I would accept FPS/RPG hybrid too, but a hybrid is still less RPG than an action-focused RPG. Wasn't this discussed billions of times already?
Warden said:Why, because you want to help me? Or.. you wanna feel better about yourself?
You know what.. lets role-play something we both enjoy. Come over here and we shall role-play what's the biggest stick I can stick in your behind without your eyes popping out, shall we?
Gotta agree with Jasede here. As much as I like my RPGs to have awesome story, depth and C&C, and System Shock does have more of all of that than Diablo, Diablo still is closer to the original concept of an RPG than SS2 is. You walk around dungeons, kill monsters, collect loot, level up your character. Just like in the first edition of D&D.