Black said:Isn't your country dying?
With over three hundred hours of gameplay declared, and functional solid gameplay and a variety simply unattainable, Skyrim represents the natural evolution of Oblivion, the exact response to requests from fans
In our review we call Skyrim "a vast, open world overflowing with excitement, danger, mystery and humour" and go so far as to say it's a "truly, a generation-defining RPG". We awarded it a very impressive 95%
truly, a generation-defining RPG
Skyrim's Radiant Story system works for the most part; in addition to what Jeremy describes, it also presents itself in ways both subtle and obvious. Pick a side in Skyrim's civil war? Radiant Story makes your allegiance obvious by notifying you that you've just failed the quest objectives for the opposing side. Elsewhere, I'm tasked with investigating a local authority figure, but before doing so I had inadvertently caused a transfer in power via some other quest so that said authority figure no longer had his job. Therefore, a side effect: No need to investigate him.
Skyrim is supposed to be Bethesda's response to the smash hit Dragon Age II yet it fails to measure up on all levels. The character development system is boring and almost arcane in it's complexity, compare this to Bioware's talent tree system which let's you pick what you need and quickly get right back into the action. The world seems empty and barren for the most part leaving you to wander aimlessly without the focus and direction provided by the dungeons in DA2. Also none of the towns and cities even come close to recreating the vibrancy and magic of Kirkwall. If you have played any FPS before then you have basically played Skryim, the gameplay is totally lacking of any tactics and depth. Bethesda's most obvious attempt to ride Bioware's coattail's, however, is shown by how it prominently features Dragons in the main story, I wouldn't be at all surprised if they were slapped with a lawsuit for copyright infringement.
If Bethesda would spend more money on development instead of bribing game reviewers they may have been able to push out a decent product. It's no wonder RPGs are becoming less relevant, it's because companies like Bethesdea, Cdprojekt, and Eidos keep rushing out FPSs in RPG clothing to appeal to the CoD crowd. Stay away from this trite and unimaginative game, if you must get your FPS fix get Battlefield 3 or better yet wait for Mass Effect 3. There is a reason Dragon Age II was proclaimed "Game of the Decade" and Skyrim falls flat on it's face in it's attempt to take the crown.
Cunning indeedhoopy said:A Metacritic user review that's hopefully just a cunning troll:
Skyrim is supposed to be Bethesda's response to the smash hit Dragon Age II yet it fails to measure up on all levels. The character development system is boring and almost arcane in it's complexity, compare this to Bioware's talent tree system which let's you pick what you need and quickly get right back into the action. The world seems empty and barren for the most part leaving you to wander aimlessly without the focus and direction provided by the dungeons in DA2. Also none of the towns and cities even come close to recreating the vibrancy and magic of Kirkwall. If you have played any FPS before then you have basically played Skryim, the gameplay is totally lacking of any tactics and depth. Bethesda's most obvious attempt to ride Bioware's coattail's, however, is shown by how it prominently features Dragons in the main story, I wouldn't be at all surprised if they were slapped with a lawsuit for copyright infringement.
If Bethesda would spend more money on development instead of bribing game reviewers they may have been able to push out a decent product. It's no wonder RPGs are becoming less relevant, it's because companies like Bethesdea, Cdprojekt, and Eidos keep rushing out FPSs in RPG clothing to appeal to the CoD crowd. Stay away from this trite and unimaginative game, if you must get your FPS fix get Battlefield 3 or better yet wait for Mass Effect 3. There is a reason Dragon Age II was proclaimed "Game of the Decade" and Skyrim falls flat on it's face in it's attempt to take the crown.