bit_abuser
Novice
- Joined
- May 24, 2011
- Messages
- 39
Thanks for all the comments
It really won't be your typical postapoc. No guns, no cars, no leather jackets
He looks pretty white to me
Unfortunately I am not planning any customization of the character looks (apart from wearing different clothes etc.). It simply would be too time consuming and I'm doing this on my own. The possibility of playing as a female for example would mean I'd have to create a new set of animation in 8 directions, with different weapons and different clothes.
On the other hand I will have to do a lot of that for the NPC's anyway, so I should get better and faster at it, so I might try.
I'm creating the engine in GM8, coding in GML mostly. Might sound amateurish, but I am not a professional after all, and it's a solid tool. Apart from that so far I've used Poser, GIMP, Audacity, PAINT.net, nothing too fancy.
Hm. So it's postapoc again? Nothing wrong with that, but I was hoping for somethink like UnrealWorld.
It really won't be your typical postapoc. No guns, no cars, no leather jackets
Will you be able to choose a race other than injun? Game looks promising, but I don't want to be saddled with a predisposition towards alcohol and an inability to rise out of the stone age.
He looks pretty white to me
Unfortunately I am not planning any customization of the character looks (apart from wearing different clothes etc.). It simply would be too time consuming and I'm doing this on my own. The possibility of playing as a female for example would mean I'd have to create a new set of animation in 8 directions, with different weapons and different clothes.
On the other hand I will have to do a lot of that for the NPC's anyway, so I should get better and faster at it, so I might try.
What technology do you use for the game?
I mean, in terms of engine, images, etc.
I'm creating the engine in GM8, coding in GML mostly. Might sound amateurish, but I am not a professional after all, and it's a solid tool. Apart from that so far I've used Poser, GIMP, Audacity, PAINT.net, nothing too fancy.