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I was reading Five Changes from Oblivion to Skyrim, and I wanted to see if anyone else shared some of my views. I know there's a lot of hate for Bethesda on the Codex, but does anyone actually think they're stupid in a durrr kind of way?
The first thing that got me from that article was:
My first thought was, "If figuring out that certain attributes raise certain stats, e.g. intelligence raises magicka, is too hard for you... why the fuck are you trying to play an RPG (or at least something that poses as an RPG)? Fuck off back to Farmville."
If you think about it a bit more though, I don't think we can blame mainstream gamers. After all, they didn't ask for RPGs, and they never played them before. It's the fault of those trying to target/adapt the genre to them. You can see right through Bethesda and realise that they aren't even trying to make RPGs anymore, not since Morrowind anyway. It's not that they can't, or wouldn't know how to, or that they're dumb, or that they forgot. No, they're actually very smart, and they could probably develop a great RPG even by Codex standards. They just don't want to. What they want is to maximise sales of their games (a more accessible game = a larger suitable audience = more copies sold). Classical RPGs are never going to sell as much as Popadragon 2, because they're just not as accessible to as wide an audience.
I may sound like I'm praising Bethesda, but fear not... I'm not excusing their actions. They do all this at the expense of raping great franchises, and, for that, they can suck my dick.
I also suspect that Todd and co are epic trolls who know that they're just bullshitting people (have you seen Pete's smile? Epic troll face if I've ever seen one), and they realise people such as Codexers know that they're full of shit, but they just don't care (after they go home to sleep on a mattress stuffed with hundred dollar bills). I'm sure they even get a kick out of it every time they think of some new PR materiel to spin. Hell, if you want to go really far, you could even suggest they're reading the Codex right now.
In the end, their games are massively successful, but come out as titles which have little to do with what was known as an "RPG" ten years ago. They masquerade as RPGs thanks largely to names they share with older games, names which were once synonymous with real RPGs (Elder Scrolls, Fallout, etc). The mainstream gaming media are bribed with incentives and never point this out though, instead just giving out awards like "10/10", "GOTY", etc, and so the general public never knows better in the end.
Yet, their games still come out... playable, in a sense of "good for what it is." We've all got a bit of lowest common denominator in us, no matter how prestigious we usually like to present our taste in games. Most Codexers will never admit playing these games, or go about doing so carefully, as it is still a subject of taboo.
I wonder, though, if Bethesda has got the balls to drop the SPECIAL system for Fallout 4 though? Or maybe that'll be for Fallout 5? They can test the waters in F4 by dropping it down to a "SPC" system first. Speed (agility + luck), Power (strength + endurance), Comprehension (intelligence + charisma + perception). So easy even I can do it.
The first thing that got me from that article was:
Now when you level up you can just raise your Magicka. In Oblivion you have to raise your Intelligence knowing that you're Intelligence raises your Magicka.
My first thought was, "If figuring out that certain attributes raise certain stats, e.g. intelligence raises magicka, is too hard for you... why the fuck are you trying to play an RPG (or at least something that poses as an RPG)? Fuck off back to Farmville."
If you think about it a bit more though, I don't think we can blame mainstream gamers. After all, they didn't ask for RPGs, and they never played them before. It's the fault of those trying to target/adapt the genre to them. You can see right through Bethesda and realise that they aren't even trying to make RPGs anymore, not since Morrowind anyway. It's not that they can't, or wouldn't know how to, or that they're dumb, or that they forgot. No, they're actually very smart, and they could probably develop a great RPG even by Codex standards. They just don't want to. What they want is to maximise sales of their games (a more accessible game = a larger suitable audience = more copies sold). Classical RPGs are never going to sell as much as Popadragon 2, because they're just not as accessible to as wide an audience.
I may sound like I'm praising Bethesda, but fear not... I'm not excusing their actions. They do all this at the expense of raping great franchises, and, for that, they can suck my dick.
I also suspect that Todd and co are epic trolls who know that they're just bullshitting people (have you seen Pete's smile? Epic troll face if I've ever seen one), and they realise people such as Codexers know that they're full of shit, but they just don't care (after they go home to sleep on a mattress stuffed with hundred dollar bills). I'm sure they even get a kick out of it every time they think of some new PR materiel to spin. Hell, if you want to go really far, you could even suggest they're reading the Codex right now.
In the end, their games are massively successful, but come out as titles which have little to do with what was known as an "RPG" ten years ago. They masquerade as RPGs thanks largely to names they share with older games, names which were once synonymous with real RPGs (Elder Scrolls, Fallout, etc). The mainstream gaming media are bribed with incentives and never point this out though, instead just giving out awards like "10/10", "GOTY", etc, and so the general public never knows better in the end.
Yet, their games still come out... playable, in a sense of "good for what it is." We've all got a bit of lowest common denominator in us, no matter how prestigious we usually like to present our taste in games. Most Codexers will never admit playing these games, or go about doing so carefully, as it is still a subject of taboo.
I wonder, though, if Bethesda has got the balls to drop the SPECIAL system for Fallout 4 though? Or maybe that'll be for Fallout 5? They can test the waters in F4 by dropping it down to a "SPC" system first. Speed (agility + luck), Power (strength + endurance), Comprehension (intelligence + charisma + perception). So easy even I can do it.