Serious_Business
Best Poster on the Codex
: x
Why The Witcher Is An Intelligent Game
blues, signing, heart and soul, etc
Why The Witcher Is An Intelligent Game
blues, signing, heart and soul, etc
Kraszu said:We’re creating the game, the skills, the movement speed, kill rates, skill runes, and all other combat related mechanics and features to fit as tightly together as possible.
Throwing in weapon swapping forces that tightening/balancing to take it into account. Only thing is that it’s not a clear cut feature. You either know how to game it - or you don’t.
ohIt becomes a necessity to remain effective or as a strong opponent
abija said:You need to read between the lines in Blizzard blue posts. They just want to avoid all the cheesiness brought by weapon swapping and in worst case scenarios fixing exploits or having to balance skills around it.
What it did do was allow BO sticks and MF tweaks. It was silly, non-intuitive, and basically “exploitative.”
abija said:PvE in Diablo games is sort of a serious issue.
abija said:BO (Battle Orders) sticks and MF tweaks refer to using weapon sets just to add skills for buffs or switching to magic find just before loot is generated.
Argument wasn't about PvP at all, PvE in Diablo games is sort of a serious issue.
Same thing that is wrong with MF gear, you break stat values and mixed items are less valuable than specialized pairs.As for switching weapons for buffs what is wrong about that?
sea said:Apparently Yahtzee actually has a day job selling fruit smoothies or some shit. He doesn't do Zero Punctuation and his own indie projects for a living.
Benjamin Richard "Yahtzee" Croshaw (born 24 May 1983, Rugby, Warwickshire, England) is an English comedic writer, video game journalist and author of adventure games created using Adventure Game Studio software. He writes articles for Australia's Hyper magazine, a major games publication. He uses his website "Fully Ramblomatic" as an outlet for his own work, including weekly dark humour articles, essays, fiction, and webcomics. He is currently making a series of video-reviews named Zero Punctuation for The Escapist,[3] as well as the weekly column Extra Punctuation. In the February 2008 issue of PC Gamer (US), Croshaw took over Gary Whitta's "Backspace" column as a contributing editor. He recently completed work on a novel entitled Mogworld, which was published in August 2010. He is also one of the four founders of The Mana Bar; an Australian cocktail bar and video gaming lounge in Brisbane, Australia, soon to spread around Australia and overseas.
novel entitled Mogworld
In a world full to bursting with would-be heroes, Jim couldn't be less interested in saving the day. His fireballs fizzle. He's awfully grumpy. Plus, he's been dead for about sixty years. When a renegade necromancer wrenches him from eternal slumber and into a world gone terribly, bizarrely wrong, all Jim wants is to find a way to die properly, once and for all.
On his side, he's got a few shambling corpses, an inept thief, and a powerful death wish. But he's up against tough odds: angry mobs of adventurers, a body falling apart at the seams and a team of programmers racing a deadline to hammer out the last few bugs in their AI.
Mogworld is the debut novel from video-game icon Yahtzee Croshaw (Zero Punctuation). Mogworld is a comic fantasy novel in the tradition of Douglas Adams and Terry Pratchett, with a video-game twist: the main character is a minor character in a massively multiplayer online role-playing game.
Mana Bar is the first Australian cocktail bar and video gaming lounge located in Brisbane, Australia within its biggest night-life and entertainment district, Fortitude Valley. The bar held its opening event on 20 March 2010. The bar allows visitors to play current generation gaming consoles free of charge while enjoying video game themed drinks. The bar is open seven nights a week and often runs special events such as prizes, giveaways, live entertainment and special guests.
Kraszu said:abija said:BO (Battle Orders) sticks and MF tweaks refer to using weapon sets just to add skills for buffs or switching to magic find just before loot is generated.
Argument wasn't about PvP at all, PvE in Diablo games is sort of a serious issue.
People will still change they items before they kill the boss for one that have mf. The solution for this problem is to use mf stat based on dmg if you took 99% of boss life with mf 0, and then switch all items to mf +100% then it is (99x0+1x100%)/100=mf 1% it is such an obvious solution, that could be easily explained in stat screen.
As for switching weapons for buffs what is wrong about that?
Mogworld is a comic fantasy novel in the tradition of Douglas Adams and Terry Pratchett
aron searle said:I'm not sure which is more boring.
Yatzees review or the game itself, discuss.