GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Joe & Hannah Williams talk Serpent in the Staglands: A Fool's Banquet & Copper Dreams on Shane Plays

Click here and disable ads!

Joe & Hannah Williams talk Serpent in the Staglands: A Fool's Banquet & Copper Dreams on Shane Plays

Interview - posted by Infinitron on Mon 29 February 2016, 21:14:51

Tags: Mechajammer; Serpent in the Staglands: A Fool's Banquet; Shane Stacks; Whalenought Studios

Joe and Hannah Williams of Whalenought Studios were once again guests on Shane Plays this Saturday, this time to talk about their two upcoming games, Copper Dreams and the recently announced Serpent in the Staglands standalone expansion, A Fool's Banquet. Shane spends most of the interview asking them about the peculiarities of their new Burning Candle "engine" and ruleset - the unusual D8-based die rolls, the asynchronous turn-based combat system, the move from 2D to 3D graphics, and the ailment-based health mechanics. Near the end there's also some information about the storyline and general tone of the expansion.



Joe and Hannah are unwilling to commit to a release date for A Fool's Banquet (not even if it'll be released this year), but they do reveal that the Kickstarter campaign for Copper Dreams is going to launch in spring. The minimum pledge to get the game will be $15.

There are 16 comments on Joe & Hannah Williams talk Serpent in the Staglands: A Fool's Banquet & Copper Dreams on Shane Plays

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.039175987243652 seconds