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Interviews with Brian Heins and Josh Sawyer at USGamer
Interview - posted by Infinitron on Sat 26 March 2016, 17:46:46Tags: Brian Heins; Josh Sawyer; Obsidian Entertainment; Pillars of Eternity; Pillars of Eternity: The White March; Tyranny
Obsidian's Brian Heins, project director on Tyranny, was interviewed in the latest episode of "Axe of the Blood God", USGamer's weekly RPG-centric podcast. At just over half an hour, the interview fleshes out some of the known details about Tyranny's story and premise, choice and consequence, companions, combat and character system. But it's most noteworthy for Brian's frank admission that the game aims to have more streamlined combat than Pillars of Eternity to attract a wider audience. Honesty is good, right? He does promise to make up for it with a more complex magic system, but still no details on that. A suitably Codexian summary of the interview is available here.
(starts at around 42:30)