Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Odds are, something you like very much sucks. Why? Because this is the RPG Codex
News Content Gallery People Games Companies  
Forums About Donate RSS Contact Us!  

Divinity: Original Sin 2 Kickstarter Update #24: PAX East Recap

Visit our sponsors! (or click here and disable ads)

Divinity: Original Sin 2 Kickstarter Update #24: PAX East Recap

Game News - posted by Infinitron on Fri 29 April 2016, 15:13:27

Tags: Divinity: Original Sin 2; Larian Studios; Swen Vincke

Swen Vincke may be in Croatia, but that hasn't stopped Larian from delivering the Divinity: Original Sin 2 Kickstarter update they promised, summarizing their visit to PAX East last week. The accompanying video demonstrates the game's new combat features in a PvP match between Swen Vincke and a diminutive underling, followed by a look at the impressions of PAX East's visitors. It's nothing we don't know about already at this point, but it's nice to get a detailed visual look at it. Here's the video and text:

What the PAXers saw:
  • New combat mechanics, including ultra-powerful Source skills powered by Source Points-- which you can obtain through fair or truly foul means.
  • Height gameplay, including added damage and range bonuses when attacking from on high (flying Margaret, anyone?).
  • New surface interactions in which you can Bless and Curse existing surfaces in order to help or hurt your fellow combatants.
  • A brand new armor system featuring Magical and Physical armor.
The update also reports that the Summoning Master skill tree has won February's skill vote. Democracy fails again!

There are 7 comments on Divinity: Original Sin 2 Kickstarter Update #24: PAX East Recap

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.029834032058716 seconds