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Matt Chat 396: Interview with Leonard Boyarsky, Part Two
Interview - posted by Infinitron on Sun 28 January 2018, 19:37:38Tags: Fallout; Interplay; Leonard Boyarsky; Matt Barton
The second episode of Matt Barton's interview with Leonard Boyarsky is dedicated almost entirely to the development of Fallout. Much of this will be familiar to our readers - the story of how Leonard got on the Fallout team, how he came up with its 50s-flavored setting and aesthetic, the creation of the Vault Boy, and the dispute with Steve Jackson that led the replacement of GURPS with SPECIAL. More interesting is Leonard's discussion of how he became involved in writing and design despite his official role as art director. According to Leonard, it's precisely his lack of a background in writing that may have allowed him to design scenarios with convincing and naturalistic choice & consequence.