Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Mass Effect: Legendary Edition info-bits from EA

Click here and disable ads!

Mass Effect: Legendary Edition info-bits from EA

Game News - posted by Saint_Proverbius on Wed 7 April 2021, 13:13:12

Tags: BioWare; EA; Mass Effect: Legendary Edition

EA has put out this article about the upcoming Mass Effect: Legendary Edition, which is a remaster of the original trilogy of the games. For those curious about all the changes, there's quite a bit on character creation, your space tank, combat, what will be included, and this:

The more content you complete across the entire trilogy, the more likely you’ll be prepared for the final fights in its conclusion. If you only play Mass Effect 3, you’ll have to do just about every option available in the game to be eligible for an ending that doesn’t result in massive galactic losses. Playing the first two games and carrying over your progress is the most reliable way to get good results in the final hours of the Reaper War. For comparison, if you previously played ME3 with the Extended Cut (which included Galactic Readiness rebalancing), fully preparing for the final fight will be more difficult to achieve in the Legendary Edition. And on that note: the Extended Cut ending is now the game’s default finale.​

It still kind of amazed me how they shipped the third game with the endings the way they were originally and thought that would fly. You're the legendary mega hero that did all these things and the end result is nothing much other than a new skybox.

Spotted at Blue's News

There are 17 comments on Mass Effect: Legendary Edition info-bits from EA

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.04797101020813 seconds