Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

ToEE posers and retorts at WorthPlaying

Click here and disable ads!

ToEE posers and retorts at WorthPlaying

Interview - posted by Saint_Proverbius on Thu 4 September 2003, 17:52:35

Tags: Temple of Elemental Evil; Tim Cain; Troika Games

There's an interview with Tim Cain about Temple of Elemental Evil over at WorthPlaying, featuring questions about how much of the engine from Arcanum is being used, why it's turn based, and so on. Here's one about multiple endings:

7. As you have stated earlier there will be multiple endings that will require you to use other characters. How are you planning to keep the game fresh for those players who are going to try and accomplish all the endings?

TIMMEH: These endings are not simply choices you make at the last minute of the game. Many of them are simply not available unless the party is evil, or good, or has an item in their possession, or performed an action earlier in the game. If a player tries to accomplish a different ending, he will see quests and dialogs that were not there on his first time playing.​

The above is an excellent reason why TIM CAIN > WARREN SPECTOR.

Spotted this at Shacknews.

There are 9 comments on ToEE posers and retorts at WorthPlaying

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.077880144119263 seconds