KOTOR drooled over at Computer Gaming World
KOTOR drooled over at Computer Gaming World
Preview - posted by Spazmo on Sat 1 November 2003, 17:12:28
Tags: Star Wars: Knights of the Old RepublicComputer Gaming World have <a href=http://www.computergaming.com/article2/0,4364,1364455,00.asp>previewed[/url] BioWare's Star Wars RPG, Knights of the Old Republic.
Knights of the Old Republic begins in epic Star Wars fashion, with your custom-designed character narrowly escaping a devastating space attack by a Sith fleet and central villain Darth Malak by ejecting via escape pod. While the overarching meta-goal—in one version of the story, at least—revolves around saving the galaxy from the Sith, the joy lies not in the end results, but in a wildly open-ended journey that will leave even the crustiest gamers breathless.
The nonlinear missions, quests, character subplots, minigames, weapon load-outs, character improvements, and space battles would fill every single page of this magazine, so here's the short version: From completing seemingly inconsequential tasks that loop back around later in the game to gleefully wading through the Diablo-esque slew of weapons, items, upgrades, and armor, there's more game in KOTOR than you can wrap your mind around. At least the first time through.
I'd be happy if it was true. I really would. But I still doubt it.
Thanks, Vault Dweller!
Knights of the Old Republic begins in epic Star Wars fashion, with your custom-designed character narrowly escaping a devastating space attack by a Sith fleet and central villain Darth Malak by ejecting via escape pod. While the overarching meta-goal—in one version of the story, at least—revolves around saving the galaxy from the Sith, the joy lies not in the end results, but in a wildly open-ended journey that will leave even the crustiest gamers breathless.
The nonlinear missions, quests, character subplots, minigames, weapon load-outs, character improvements, and space battles would fill every single page of this magazine, so here's the short version: From completing seemingly inconsequential tasks that loop back around later in the game to gleefully wading through the Diablo-esque slew of weapons, items, upgrades, and armor, there's more game in KOTOR than you can wrap your mind around. At least the first time through.
I'd be happy if it was true. I really would. But I still doubt it.
Thanks, Vault Dweller!
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