GameBoomers approves of SoU
GameBoomers approves of SoU
Review - posted by Vault Dweller on Wed 7 January 2004, 02:11:14
Tags: Neverwinter Nights: Shadows of UndrentideIn my quest to bring you all kinda wacky news, I came across Game Boomers, a site "aimed primarily at the baby boomer generation. More and more baby boomers are finding time for gaming; a fascinating, educational and rewarding hobby." Anyway, they posted a review of NWN:SoU giving it 85%. Almost forgot to mention, the review was written by a guy named Drizzt.
Neverwinter Nights was Bioware’s step into the – now almost dominated entirely by these kind of games – 3D world, with a brand new engine and the game concentrated to the main character instead of creating a group of well-written NPC’s as before. Even if they game got criticized for some matters from those pointing out that Bioware should never have done the game in 3D (RPGers are usually quite a conservative bunch when it comes to the style of the games) to those thinking the illogical bashing of craters to gain health potions, not to mention those complaining about the lack of any real depth in the story, Neverwinter Nights, still managed to gain quite the large group of fans
...
Talking about classes, there are a few new ones, so called “Prestige classes†such as Assassin and Blackguard. Special about these classes are that you have to meet certain requirements before being able to choose these classes. This all comes down to you starting out as one class and then while developing your character also potentially unlocking a prestige class.
An interesting addition to an already excellent character generation engine and rules, which makes the game a bit more interesting and much more funnier to replay again, when testing different ways of developing a character.I think it's safe to assume that they've never heard of DnD (other then the movie), but at least they tried to be objective.
Neverwinter Nights was Bioware’s step into the – now almost dominated entirely by these kind of games – 3D world, with a brand new engine and the game concentrated to the main character instead of creating a group of well-written NPC’s as before. Even if they game got criticized for some matters from those pointing out that Bioware should never have done the game in 3D (RPGers are usually quite a conservative bunch when it comes to the style of the games) to those thinking the illogical bashing of craters to gain health potions, not to mention those complaining about the lack of any real depth in the story, Neverwinter Nights, still managed to gain quite the large group of fans
...
Talking about classes, there are a few new ones, so called “Prestige classes†such as Assassin and Blackguard. Special about these classes are that you have to meet certain requirements before being able to choose these classes. This all comes down to you starting out as one class and then while developing your character also potentially unlocking a prestige class.
An interesting addition to an already excellent character generation engine and rules, which makes the game a bit more interesting and much more funnier to replay again, when testing different ways of developing a character.