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BeyDiv interview at VGpro
Interview - posted by Vault Dweller on Sat 15 May 2004, 20:26:58Tags: Beyond Divinity; Larian Studios
VG Pro posted an interview with Joachim Timmermans of Larian Studios about recently released Beyond Divinity.
If you had to choose one aspect that Larian Studios is most proud of in the game, what would it be and why?Yes, because what every story-driven RPG needs are some boring random quests and levels "non-stop".
Itâ€™s hard to pick one aspect out of the game but I guess it would be the Battlefields. If this concept could reach the next level it would imply you could create a strong story-driven RPG that generates quests and levels non-stop. This means endless hours of game-play without interaction from the developer later on. It sounds simple but it certainly isnâ€™t. The Battlefields as they are now are an excellent way to spend some time in an alternative game world next to the main world.
Spotted at: Blue's News