John Husges profile at NMA
John Husges profile at NMA
Interview - posted by Saint_Proverbius on Fri 18 June 2004, 02:16:32
Tags: Black Isle Studios; Fallout 3 (Van Buren)Odin of No Mutants Allowed has informed me that they have a profile interview posted on their site about John Husges of Black Isle Studios. Here's a clip:
I’ve been a Californian all my life, raised in the town of Newbury Park up in Ventura County. After graduating from UCLA back in ’98, I cancelled my plans for law school and took a very low-paying QA job at Interplay instead. It seemed to make a lot of sense at the time…
But, the job was a heck of a lot of fun, despite the long hours, lack of prestige, and crappy pay. Eventually, I worked up the courage to submit a design test to Black Isle. I utterly crushed the competition (or so I like to imagine) and got brought onboard as a junior designer for Jefferson and then Van Buren.
In my post-Interplay days, I have successfully brought greenery and life to the once-barren patch of land out in front of my townhouse.
So, yeah, another one that never actually developed a released game. Props for wanting to make a space travelling type CPRG with heavy CRPG elements though. Someone needs to make one since it's been over a decade since we've seen a good one.
I’ve been a Californian all my life, raised in the town of Newbury Park up in Ventura County. After graduating from UCLA back in ’98, I cancelled my plans for law school and took a very low-paying QA job at Interplay instead. It seemed to make a lot of sense at the time…
But, the job was a heck of a lot of fun, despite the long hours, lack of prestige, and crappy pay. Eventually, I worked up the courage to submit a design test to Black Isle. I utterly crushed the competition (or so I like to imagine) and got brought onboard as a junior designer for Jefferson and then Van Buren.
In my post-Interplay days, I have successfully brought greenery and life to the once-barren patch of land out in front of my townhouse.
So, yeah, another one that never actually developed a released game. Props for wanting to make a space travelling type CPRG with heavy CRPG elements though. Someone needs to make one since it's been over a decade since we've seen a good one.