Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

KOTOR II Q&A at TheForce

Click here and disable ads!

KOTOR II Q&A at TheForce

Interview - posted by Vault Dweller on Sun 20 June 2004, 22:39:15

Tags: Obsidian Entertainment; Star Wars: Knights of the Old Republic II - The Sith Lords

TheForce has posted the answers to the questions asked by the forum members about KOTOR II: Obsidian Strikes Back.

In another interview you said that you are exploring the nature of the mentor-apprentice relationship. Does this mean you're going to give the PC a chance to have an Apprentice?
[Chris Avellone] Can't really say much about it at this time except to say we're exploring a lot of levels of the mentor-apprentice relationship. We'll see.
In the first KOTOR, some players, myself included, went through the game playing with only the more powerful Jedi in their party. How will you entice players to play with the other, less powerful party members?

[Chris Parker] We looked at a few different things that should help with this. First, we wanted the ranged weapons to be more powerful, so many of the characters have new feats or special abilities that will make these better. And there are a number of different upgrades to make them more powerful than you could in KOTOR. Second, we have a number of quests in the game that can only be performed by specific characters while other characters are doing something else. As an example, think of Episode 4 where C3P0 and R2D2 had to hang out in that control room while Han, Chewie and Luke went off to find Leia.​
That mentor-apprentice thing would be cool, and if anybody can do it right, that's MCA.

Spotted at: RPG Dot

There are 11 comments on KOTOR II Q&A at TheForce

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.044903039932251 seconds