GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
u7buy.com

KotOR2 queries at HomeLAN Fed

Click here and disable ads!

KotOR2 queries at HomeLAN Fed

Interview - posted by Saint_Proverbius on Wed 14 July 2004, 20:01:31

Tags: Chris Avellone; Obsidian Entertainment; Star Wars: Knights of the Old Republic II - The Sith Lords

HomeLAN Fed has posted this interview with various members of Obsidian about the upcoming Knights of the Old Republic 2. Here's a bit from MCA:


HomeLAN - What can you tell us about the storyline for the game and how it relates to the first game?

Chris Avellone
- The game takes place five years after the end of the first game; much of the backstory of what happened will depend on choices the player makes in the first portion of The Sith Lords that describes the events that followed after the end of the original KOTOR. I don’t want to give any spoilers right now, but there’s no one answer for what happened – it all depends on what happened in KOTOR I.

The story is a classic tale of good vs. evil, humanity vs. the Force, punctuated by a lot of blaster fire. Not much of the backstory was in place before Obsidian started the project – there were some early drafts that were tossed out, and the current version was all created from scratch by Obsidian. LucasArts did have a number of story elements that they wanted to see (and didn’t want to see in the game) that we have adhered to: the player must start as a Jedi, the Sith must be a prominent force in the game, don’t play head games with the character with memories or future sight, and a few others here and there that would be spoiling things if we mentioned them.​

Yeah, Chris, but will blasters actually be useful this time around?

There are 0 comments on KotOR2 queries at HomeLAN Fed

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.05089807510376 seconds