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NUVIE progress report

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NUVIE progress report

Development Info - posted by Saint_Proverbius on Tue 12 October 2004, 01:39:10

Tags: NUVIE

There's a two week old update on the NUVIE website which I've repeatedly been side tracked in posting which details the strides the Ultima 6 engine work alike has produced since July. Here's a bit on what's new:

  • Added FM-Towns audio conversations. You can now listen to all the U6 characters speak their converse dialog. You must have a copy of the FM-Towns version of U6 for this feature to work. (Only the english voice tracks are supported at this time.)
  • Save game descriptions. You can now enter a description when saving.
  • Use Rune.
  • Use Sextant. This will tell you your world location when used on the surface plane.
  • Use Balloon Plans. If you have the required parts you can build a balloon.
  • Use Balloon. The party can now fly around Britannia in a balloon. The player currently has full control of the balloon's movement. Eventually the balloon will drift along with the prevailing wind direction. (Wind hasn't been implemented yet.)
  • Added egg spawning time check. Eggs now spawn their contents at the correct time of day.
  • Started work on Actor health and combat.
  • The party is now teleported back to LB's castle when the avatar dies.
  • Inventory objects are moved into the dead body container when an actor dies.
  • Added actor resurrection. You can now resurrect dead actors by taking them to a healer. We still need to work out how to rejoin party members after they have been resurrected.
  • Sleeping at Inns. The party can now spend the night at an inn. The screen will fade to black as the player goes to sleep. Time is advanced to 5:46A.M. the next day.
  • Startup fade-in. The map window now fades in on initial startup.
  • Added letters underneath key objects when displayed in the inventory view. Nuvie supports key letters from 'A' to 'P'.
  • Added support for object quantities greater than 255. You can now buy those costly items at shops. ;-)
  • Added lightsources around actors who have lit torches readied. (Torch support still needs a bit of work.)
  • Lots of other bug fixes.
So, the party is teleported to a Korean MMORPG development studio when the avatar dies?

There are 11 comments on NUVIE progress report

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