NUVIE progress report
NUVIE progress report
Development Info - posted by Saint_Proverbius on Tue 12 October 2004, 01:39:10
Tags: NUVIEThere's a two week old update on the NUVIE website which I've repeatedly been side tracked in posting which details the strides the Ultima 6 engine work alike has produced since July. Here's a bit on what's new:
- Added FM-Towns audio conversations. You can now listen to all the U6 characters speak their converse dialog. You must have a copy of the FM-Towns version of U6 for this feature to work. (Only the english voice tracks are supported at this time.)
- Save game descriptions. You can now enter a description when saving.
- Use Rune.
- Use Sextant. This will tell you your world location when used on the surface plane.
- Use Balloon Plans. If you have the required parts you can build a balloon.
- Use Balloon. The party can now fly around Britannia in a balloon. The player currently has full control of the balloon's movement. Eventually the balloon will drift along with the prevailing wind direction. (Wind hasn't been implemented yet.)
- Added egg spawning time check. Eggs now spawn their contents at the correct time of day.
- Started work on Actor health and combat.
- The party is now teleported back to LB's castle when the avatar dies.
- Inventory objects are moved into the dead body container when an actor dies.
- Added actor resurrection. You can now resurrect dead actors by taking them to a healer. We still need to work out how to rejoin party members after they have been resurrected.
- Sleeping at Inns. The party can now spend the night at an inn. The screen will fade to black as the player goes to sleep. Time is advanced to 5:46A.M. the next day.
- Startup fade-in. The map window now fades in on initial startup.
- Added letters underneath key objects when displayed in the inventory view. Nuvie supports key letters from 'A' to 'P'.
- Added support for object quantities greater than 255. You can now buy those costly items at shops. ;-)
- Added lightsources around actors who have lit torches readied. (Torch support still needs a bit of work.)
- Lots of other bug fixes.