GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
u7buy.com

Whys and wherefores of Dark Side explored at IGN

Click here and disable ads!

Whys and wherefores of Dark Side explored at IGN

Preview - posted by Spazmo on Thu 2 December 2004, 23:42:50

Tags: Obsidian Entertainment; Star Wars: Knights of the Old Republic II - The Sith Lords

IGN has written up an article detailing the kind of dirty stuff you dark side kids will be able to toy with in the upcoming Star Wars RPG Knights of the Old Republic 2.

Throughout the abandoned mining facility on Peragus, the player will be faced with several choices in uncovering the mystery of what happened to the miners there. Since this is the first time the player will be faced with "good" or "evil" options, we ease them in with subtle choices like telling your party members to "stay put" when they might be in obvious danger, or outright lying to them regarding your motivations for getting off the facility. All of those evil choices will only give a small Dark Side hit to your character, since at this point in the story we need to be careful how much evil-ness we allow the character to have.​
Just as long as my past evil-ness affects my future plot, I'll be happy.

There are 0 comments on Whys and wherefores of Dark Side explored at IGN

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.045821905136108 seconds